WARNING: This code rule is violated. 948 methods on 31479 tested match the condition.
948 methods | NewVisibility | Severity | Full Name |
GetOuterIndex(IList<Polygon2D>,Double) | | High | devDept.Geometry.Utility.GetOuterIndex (IList<Polygon2D>,Double) |
Union(Interval,Interval) | | High | devDept.Geometry.Interval.Union(Interval ,Interval) |
IsInside(Point2D,Point2D,Double) | | High | devDept.Geometry.Point2D.IsInside (Point2D,Point2D,Double) |
.ctor(Single[]) | | High | devDept.Geometry.OrientedBoundingBox. .ctor(Single[]) |
AllBooleans(ViewportLayout,Solid3D ,Solid3D,Boolean) | | High | devDept.Geometry.UtilityEx.AllBooleans (ViewportLayout,Solid3D,Solid3D,Boolean) |
AllBooleans(Solid3D,Solid3D,Solid3D[]& ,Solid3D[]&,Solid3D[]&,Solid3D[]& ,Solid3D[]&,Solid3D[]&) | | High | devDept.Geometry.UtilityEx.AllBooleans (Solid3D,Solid3D,Solid3D[]&,Solid3D[]& ,Solid3D[]&,Solid3D[]&,Solid3D[]& ,Solid3D[]&) |
DetectRegionsFromContours(ICurve[] ,Double,Plane) | | High | devDept.Geometry.UtilityEx .DetectRegionsFromContours(ICurve[] ,Double,Plane) |
.ctor(IList<Entity>,LayerKeyedCollection ,BlockKeyedCollection ,MaterialKeyedCollection ,TextStyleKeyedCollection ,LineTypeKeyedCollection) | | High | devDept.Serialization.FileBody..ctor (IList<Entity>,LayerKeyedCollection ,BlockKeyedCollection ,MaterialKeyedCollection ,TextStyleKeyedCollection ,LineTypeKeyedCollection) |
get_Scale() | | High | devDept.Serialization.DimensionSurrogate .get_Scale() |
set_Scale(Double) | | High | devDept.Serialization.DimensionSurrogate .set_Scale(Double) |
get_Width() | | High | devDept.Serialization .MultilineTextSurrogate.get_Width() |
set_Width(Double) | | High | devDept.Serialization .MultilineTextSurrogate.set_Width(Double ) |
get_VisualRefinementTolerance() | | High | devDept.Eyeshot.EntityList .get_VisualRefinementTolerance() |
UpdateVisualRefinementTolerance() | Private | High | devDept.Eyeshot.EntityList .UpdateVisualRefinementTolerance() |
GetVisualRefinementTolerance() | | High | devDept.Eyeshot.EntityList .GetVisualRefinementTolerance() |
WorkCompleted(ViewportLayout) | | High | devDept.Eyeshot.Regeneration .WorkCompleted(ViewportLayout) |
get_MultiTouch() | | High | devDept.Eyeshot.ViewportLayout .get_MultiTouch() |
set_MultiTouch(MultiTouchSettings) | | High | devDept.Eyeshot.ViewportLayout .set_MultiTouch(MultiTouchSettings) |
add_MultiTouchDown (MultiTouchEventHandler) | | High | devDept.Eyeshot.ViewportLayout .add_MultiTouchDown (MultiTouchEventHandler) |
remove_MultiTouchDown (MultiTouchEventHandler) | | High | devDept.Eyeshot.ViewportLayout .remove_MultiTouchDown (MultiTouchEventHandler) |
add_MultiTouchUp(MultiTouchEventHandler) | | High | devDept.Eyeshot.ViewportLayout .add_MultiTouchUp(MultiTouchEventHandler ) |
remove_MultiTouchUp (MultiTouchEventHandler) | | High | devDept.Eyeshot.ViewportLayout .remove_MultiTouchUp (MultiTouchEventHandler) |
add_MultiTouchMove (MultiTouchEventHandler) | | High | devDept.Eyeshot.ViewportLayout .add_MultiTouchMove (MultiTouchEventHandler) |
remove_MultiTouchMove (MultiTouchEventHandler) | | High | devDept.Eyeshot.ViewportLayout .remove_MultiTouchMove (MultiTouchEventHandler) |
add_MultiTouchDoubleClick (MouseEventHandler) | | High | devDept.Eyeshot.ViewportLayout .add_MultiTouchDoubleClick (MouseEventHandler) |
remove_MultiTouchDoubleClick (MouseEventHandler) | | High | devDept.Eyeshot.ViewportLayout .remove_MultiTouchDoubleClick (MouseEventHandler) |
add_MultiTouchClick(MouseEventHandler) | | High | devDept.Eyeshot.ViewportLayout .add_MultiTouchClick(MouseEventHandler) |
remove_MultiTouchClick(MouseEventHandler ) | | High | devDept.Eyeshot.ViewportLayout .remove_MultiTouchClick (MouseEventHandler) |
OnMultiTouchMove(Object,TouchEventArgs) | | High | devDept.Eyeshot.ViewportLayout .OnMultiTouchMove(Object,TouchEventArgs) |
OnMultiTouchDown(Object,TouchEventArgs) | | High | devDept.Eyeshot.ViewportLayout .OnMultiTouchDown(Object,TouchEventArgs) |
OnMultiTouchUp(Object,TouchEventArgs) | | High | devDept.Eyeshot.ViewportLayout .OnMultiTouchUp(Object,TouchEventArgs) |
OnMultiTouchClick(Object,MouseEventArgs) | | High | devDept.Eyeshot.ViewportLayout .OnMultiTouchClick(Object,MouseEventArgs ) |
OnMultiTouchDoubleClick(Object ,MouseEventArgs) | | High | devDept.Eyeshot.ViewportLayout .OnMultiTouchDoubleClick(Object ,MouseEventArgs) |
WriteLisa(String,Boolean) | | High | devDept.Eyeshot.ViewportLayout.WriteLisa (String,Boolean) |
get_LayoutMode() | | High | devDept.Eyeshot.ViewportLayout .get_LayoutMode() |
set_LayoutMode(viewportLayoutType) | | High | devDept.Eyeshot.ViewportLayout .set_LayoutMode(viewportLayoutType) |
GetDefaultLayoutMode() | | High | devDept.Eyeshot.ViewportLayout .GetDefaultLayoutMode() |
UpdateViewportsSizeAndLocation() | | High | devDept.Eyeshot.ViewportLayout .UpdateViewportsSizeAndLocation() |
get_Mouse3D() | | High | devDept.Eyeshot.ViewportLayout .get_Mouse3D() |
set_Mouse3D(Mouse3DSettings) | | High | devDept.Eyeshot.ViewportLayout .set_Mouse3D(Mouse3DSettings) |
OnMouse3DMove(Object,MoveEventArgs) | | High | devDept.Eyeshot.ViewportLayout .OnMouse3DMove(Object,MoveEventArgs) |
OnMouse3DButtonUp(Object,ButtonEventArgs ) | | High | devDept.Eyeshot.ViewportLayout .OnMouse3DButtonUp(Object ,ButtonEventArgs) |
OnMouse3DButtonDown(Object ,ButtonEventArgs) | | High | devDept.Eyeshot.ViewportLayout .OnMouse3DButtonDown(Object ,ButtonEventArgs) |
add_Mouse3DButtonDown(ButtonEventHandler ) | | High | devDept.Eyeshot.ViewportLayout .add_Mouse3DButtonDown (ButtonEventHandler) |
remove_Mouse3DButtonDown (ButtonEventHandler) | | High | devDept.Eyeshot.ViewportLayout .remove_Mouse3DButtonDown (ButtonEventHandler) |
add_Mouse3DButtonUp(ButtonEventHandler) | | High | devDept.Eyeshot.ViewportLayout .add_Mouse3DButtonUp(ButtonEventHandler) |
remove_Mouse3DButtonUp (ButtonEventHandler) | | High | devDept.Eyeshot.ViewportLayout .remove_Mouse3DButtonUp (ButtonEventHandler) |
add_Mouse3DMove(MoveEventHandler) | | High | devDept.Eyeshot.ViewportLayout .add_Mouse3DMove(MoveEventHandler) |
remove_Mouse3DMove(MoveEventHandler) | | High | devDept.Eyeshot.ViewportLayout .remove_Mouse3DMove(MoveEventHandler) |
WndProcMouse3D(IntPtr,Int32,IntPtr ,IntPtr,Boolean&) | | High | devDept.Eyeshot.ViewportLayout .WndProcMouse3D(IntPtr,Int32,IntPtr ,IntPtr,Boolean&) |
IsErrorInPaint() | | High | devDept.Eyeshot.ViewportLayout .IsErrorInPaint() |
SetParentHandle(IntPtr) | | High | devDept.Eyeshot.ViewportLayout .SetParentHandle(IntPtr) |
RestoreCursor (ViewportLayout+CursorContainer) | | High | devDept.Eyeshot.ViewportLayout .RestoreCursor (ViewportLayout+CursorContainer) |
SetWaitCursor() | | High | devDept.Eyeshot.ViewportLayout .SetWaitCursor() |
PreFilterMessage(Int32,IntPtr) | | High | devDept.Eyeshot.ViewportLayout .PreFilterMessage(Int32,IntPtr) |
get_HasLicense() | | High | devDept.Eyeshot.ViewportLayout .get_HasLicense() |
get_IsActivated() | | High | devDept.Eyeshot.ViewportLayout .get_IsActivated() |
get_IsTrialExpired() | | High | devDept.Eyeshot.ViewportLayout .get_IsTrialExpired() |
get_IsUnlockedAtDesignTime() | | High | devDept.Eyeshot.ViewportLayout .get_IsUnlockedAtDesignTime() |
get_SerialNumber() | | High | devDept.Eyeshot.ViewportLayout .get_SerialNumber() |
get_Username() | | High | devDept.Eyeshot.ViewportLayout .get_Username() |
get_Organization() | | High | devDept.Eyeshot.ViewportLayout .get_Organization() |
get_DaysRemaining() | | High | devDept.Eyeshot.ViewportLayout .get_DaysRemaining() |
get_DaysTotal() | | High | devDept.Eyeshot.ViewportLayout .get_DaysTotal() |
Activate(Object,EventArgs) | | High | devDept.Eyeshot.ViewportLayout.Activate (Object,EventArgs) |
Activate(Object,EventArgs,String,String ,String) | | High | devDept.Eyeshot.ViewportLayout.Activate (Object,EventArgs,String,String,String) |
Deactivate(Object,EventArgs) | | High | devDept.Eyeshot.ViewportLayout .Deactivate(Object,EventArgs) |
GetAssembly(String&,String&,String& ,Version&,String&) | | High | devDept.Eyeshot.ViewportLayout .GetAssembly(String&,String&,String& ,Version&,String&) |
GetAssemblyDescription(String&) | | High | devDept.Eyeshot.ViewportLayout .GetAssemblyDescription(String&) |
LicenseFileLocation(Object,EventArgs) | | High | devDept.Eyeshot.ViewportLayout .LicenseFileLocation(Object,EventArgs) |
LicenseFileLocation(Object,EventArgs ,Boolean) | | High | devDept.Eyeshot.ViewportLayout .LicenseFileLocation(Object,EventArgs ,Boolean) |
DeleteLicenseFile(Object,EventArgs) | | High | devDept.Eyeshot.ViewportLayout .DeleteLicenseFile(Object,EventArgs) |
add_BoundingBoxChanged (ViewportLayout+BoundingBoxChangedHandle r) | | High | devDept.Eyeshot.ViewportLayout .add_BoundingBoxChanged (ViewportLayout+BoundingBoxChangedHandle r) |
remove_BoundingBoxChanged (ViewportLayout+BoundingBoxChangedHandle r) | | High | devDept.Eyeshot.ViewportLayout .remove_BoundingBoxChanged (ViewportLayout+BoundingBoxChangedHandle r) |
get_IsHardwareAccelerated() | | High | devDept.Eyeshot.ViewportLayout .get_IsHardwareAccelerated() |
get_IsAntiAliasingAvailable() | | High | devDept.Eyeshot.ViewportLayout .get_IsAntiAliasingAvailable() |
get_ForceHardwareAcceleration() | | High | devDept.Eyeshot.ViewportLayout .get_ForceHardwareAcceleration() |
set_ForceHardwareAcceleration(Boolean) | | High | devDept.Eyeshot.ViewportLayout .set_ForceHardwareAcceleration(Boolean) |
get_Entities() | | High | devDept.Eyeshot.ViewportLayout .get_Entities() |
set_Entities(EntityList) | | High | devDept.Eyeshot.ViewportLayout .set_Entities(EntityList) |
get_Blocks() | | High | devDept.Eyeshot.ViewportLayout .get_Blocks() |
set_Blocks(BlockKeyedCollection) | | High | devDept.Eyeshot.ViewportLayout .set_Blocks(BlockKeyedCollection) |
get_HiddenBlocks() | | High | devDept.Eyeshot.ViewportLayout .get_HiddenBlocks() |
set_HiddenBlocks(BlockKeyedCollection) | | High | devDept.Eyeshot.ViewportLayout .set_HiddenBlocks(BlockKeyedCollection) |
RemoveJittering(String) | | High | devDept.Eyeshot.ViewportLayout .RemoveJittering(String) |
RemoveJittering(BlockReference) | | High | devDept.Eyeshot.ViewportLayout .RemoveJittering(BlockReference) |
get_Materials() | | High | devDept.Eyeshot.ViewportLayout .get_Materials() |
set_Materials(MaterialKeyedCollection) | | High | devDept.Eyeshot.ViewportLayout .set_Materials(MaterialKeyedCollection) |
get_Layers() | | High | devDept.Eyeshot.ViewportLayout .get_Layers() |
set_Layers(LayerKeyedCollection) | | High | devDept.Eyeshot.ViewportLayout .set_Layers(LayerKeyedCollection) |
get_Groups() | | High | devDept.Eyeshot.ViewportLayout .get_Groups() |
set_Groups(List<List<Int32>>) | | High | devDept.Eyeshot.ViewportLayout .set_Groups(List<List<Int32>>) |
GroupSelection() | | High | devDept.Eyeshot.ViewportLayout .GroupSelection() |
Ungroup(Int32) | | High | devDept.Eyeshot.ViewportLayout.Ungroup (Int32) |
get_LineTypes() | | High | devDept.Eyeshot.ViewportLayout .get_LineTypes() |
set_LineTypes(LineTypeKeyedCollection) | | High | devDept.Eyeshot.ViewportLayout .set_LineTypes(LineTypeKeyedCollection) |
get_TextStyles() | | High | devDept.Eyeshot.ViewportLayout .get_TextStyles() |
set_TextStyles(TextStyleKeyedCollection) | | High | devDept.Eyeshot.ViewportLayout .set_TextStyles(TextStyleKeyedCollection ) |
add_ProgressChanged (ViewportLayout+ProgressChangedEventHand ler) | | High | devDept.Eyeshot.ViewportLayout .add_ProgressChanged (ViewportLayout+ProgressChangedEventHand ler) |
remove_ProgressChanged (ViewportLayout+ProgressChangedEventHand ler) | | High | devDept.Eyeshot.ViewportLayout .remove_ProgressChanged (ViewportLayout+ProgressChangedEventHand ler) |
IsDesignMode() | | High | devDept.Eyeshot.ViewportLayout .IsDesignMode() |
get_InstanceId() | | High | devDept.Eyeshot.ViewportLayout .get_InstanceId() |
Unlock(String) | | High | devDept.Eyeshot.ViewportLayout.Unlock (String) |
Dispose(Boolean) | | High | devDept.Eyeshot.ViewportLayout.Dispose (Boolean) |
FreeCursors() | | High | devDept.Eyeshot.ViewportLayout .FreeCursors() |
OnHandleDestroyed(EventArgs) | | High | devDept.Eyeshot.ViewportLayout .OnHandleDestroyed(EventArgs) |
Clear() | | High | devDept.Eyeshot.ViewportLayout.Clear() |
ScaleForDPI() | | High | devDept.Eyeshot.ViewportLayout .ScaleForDPI() |
OnHandleCreated(EventArgs) | | High | devDept.Eyeshot.ViewportLayout .OnHandleCreated(EventArgs) |
InitializeViewports() | | High | devDept.Eyeshot.ViewportLayout .InitializeViewports() |
CompileUserInterfaceElements() | | High | devDept.Eyeshot.ViewportLayout .CompileUserInterfaceElements() |
CompileUserInterfaceElements(Viewport) | | High | devDept.Eyeshot.ViewportLayout .CompileUserInterfaceElements(Viewport) |
get_Font() | | High | devDept.Eyeshot.ViewportLayout.get_Font( ) |
set_Font(Font) | | High | devDept.Eyeshot.ViewportLayout.set_Font (Font) |
get_SplitterMoving() | | High | devDept.Eyeshot.ViewportLayout .get_SplitterMoving() |
set_SplitterMoving(Boolean) | | High | devDept.Eyeshot.ViewportLayout .set_SplitterMoving(Boolean) |
get_ErrorInPaint() | | High | devDept.Eyeshot.ViewportLayout .get_ErrorInPaint() |
add_ErrorOccurred (ViewportLayout+ErrorEventHandler) | | High | devDept.Eyeshot.ViewportLayout .add_ErrorOccurred (ViewportLayout+ErrorEventHandler) |
remove_ErrorOccurred (ViewportLayout+ErrorEventHandler) | | High | devDept.Eyeshot.ViewportLayout .remove_ErrorOccurred (ViewportLayout+ErrorEventHandler) |
OnPaint(PaintEventArgs) | | High | devDept.Eyeshot.ViewportLayout.OnPaint (PaintEventArgs) |
PaintDesignError(Graphics) | | High | devDept.Eyeshot.ViewportLayout .PaintDesignError(Graphics) |
ForceRefresh() | | High | devDept.Eyeshot.ViewportLayout .ForceRefresh() |
OnPaint() | | High | devDept.Eyeshot.ViewportLayout.OnPaint() |
UpdateDesignModeScene() | | High | devDept.Eyeshot.ViewportLayout .UpdateDesignModeScene() |
OnResize(EventArgs) | | High | devDept.Eyeshot.ViewportLayout.OnResize (EventArgs) |
get_ViewportsGap() | | High | devDept.Eyeshot.ViewportLayout .get_ViewportsGap() |
set_ViewportsGap(Int32) | | High | devDept.Eyeshot.ViewportLayout .set_ViewportsGap(Int32) |
ResizeViewports() | | High | devDept.Eyeshot.ViewportLayout .ResizeViewports() |
OnGotFocus(EventArgs) | | High | devDept.Eyeshot.ViewportLayout .OnGotFocus(EventArgs) |
OnLostFocus(EventArgs) | | High | devDept.Eyeshot.ViewportLayout .OnLostFocus(EventArgs) |
OnMouseEnter(EventArgs) | | High | devDept.Eyeshot.ViewportLayout .OnMouseEnter(EventArgs) |
OnMouseLeave(EventArgs) | | High | devDept.Eyeshot.ViewportLayout .OnMouseLeave(EventArgs) |
FireProgressChanged (ProgressChangedEventArgs) | | High | devDept.Eyeshot.ViewportLayout .FireProgressChanged (ProgressChangedEventArgs) |
SaveFile(String) | | High | devDept.Eyeshot.ViewportLayout.SaveFile (String) |
SaveFile(Stream) | | High | devDept.Eyeshot.ViewportLayout.SaveFile (Stream) |
OpenFile(String) | | High | devDept.Eyeshot.ViewportLayout.OpenFile (String) |
OpenFile(Stream) | | High | devDept.Eyeshot.ViewportLayout.OpenFile (Stream) |
EvaluateBoundingBox(ICollection<Entity> ,Point3D&,Point3D&) | | High | devDept.Eyeshot.ViewportLayout .EvaluateBoundingBox(ICollection<Entity> ,Point3D&,Point3D&) |
BeginInit() | | High | devDept.Eyeshot.ViewportLayout.BeginInit () |
EndInit() | | High | devDept.Eyeshot.ViewportLayout.EndInit() |
ExtrudeText(Text,Double,Double,Boolean) | | High | devDept.Eyeshot.ViewportLayout .ExtrudeText(Text,Double,Double,Boolean) |
ExtrudeText(Text,Double,Vector3D,Boolean ) | | High | devDept.Eyeshot.ViewportLayout .ExtrudeText(Text,Double,Vector3D ,Boolean) |
ExtrudeText(Text,Double,Double,Boolean ,Mesh+natureType) | | High | devDept.Eyeshot.ViewportLayout .ExtrudeText(Text,Double,Double,Boolean ,Mesh+natureType) |
ExtrudeText(Text,Double,Vector3D,Boolean ,Mesh+natureType) | | High | devDept.Eyeshot.ViewportLayout .ExtrudeText(Text,Double,Vector3D ,Boolean,Mesh+natureType) |
get_SelectionBoxColors() | | High | devDept.Eyeshot.ViewportLayout .get_SelectionBoxColors() |
set_SelectionBoxColors (SelectionBoxColorsSettings) | | High | devDept.Eyeshot.ViewportLayout .set_SelectionBoxColors (SelectionBoxColorsSettings) |
get_FaceSelectionAngle() | | High | devDept.Eyeshot.ViewportLayout .get_FaceSelectionAngle() |
set_FaceSelectionAngle(Double) | | High | devDept.Eyeshot.ViewportLayout .set_FaceSelectionAngle(Double) |
get_MagnifyingGlass() | | High | devDept.Eyeshot.ViewportLayout .get_MagnifyingGlass() |
set_MagnifyingGlass (MagnifyingGlassSettings) | | High | devDept.Eyeshot.ViewportLayout .set_MagnifyingGlass (MagnifyingGlassSettings) |
get_UseFrameBufferObject() | | High | devDept.Eyeshot.ViewportLayout .get_UseFrameBufferObject() |
set_UseFrameBufferObject(Boolean) | | High | devDept.Eyeshot.ViewportLayout .set_UseFrameBufferObject(Boolean) |
get_UseShaders() | | High | devDept.Eyeshot.ViewportLayout .get_UseShaders() |
set_UseShaders(Boolean) | | High | devDept.Eyeshot.ViewportLayout .set_UseShaders(Boolean) |
CreateReferenceImage(viewType) | | High | devDept.Eyeshot.ViewportLayout .CreateReferenceImage(viewType) |
CompareWithReferenceImage(Bitmap,Bitmap& ,Bitmap&,viewType,Double) | | High | devDept.Eyeshot.ViewportLayout .CompareWithReferenceImage(Bitmap ,Bitmap&,Bitmap&,viewType,Double) |
CompareWithReferenceImage(Bitmap,Bitmap ,Bitmap&,Double) | | High | devDept.Eyeshot.ViewportLayout .CompareWithReferenceImage(Bitmap,Bitmap ,Bitmap&,Double) |
CompareWithReferenceImage(Bitmap,Bitmap& ,Bitmap&,viewType,Double,Color) | | High | devDept.Eyeshot.ViewportLayout .CompareWithReferenceImage(Bitmap ,Bitmap&,Bitmap&,viewType,Double,Color) |
CompareWithReferenceImage(Bitmap,Bitmap ,Bitmap&,Double,Color) | | High | devDept.Eyeshot.ViewportLayout .CompareWithReferenceImage(Bitmap,Bitmap ,Bitmap&,Double,Color) |
get_AttributeReferenceVisibilityMode() | | High | devDept.Eyeshot.ViewportLayout .get_AttributeReferenceVisibilityMode() |
set_AttributeReferenceVisibilityMode (attributeReferenceVisibilityType) | | High | devDept.Eyeshot.ViewportLayout .set_AttributeReferenceVisibilityMode (attributeReferenceVisibilityType) |
DoWork(WorkUnit) | | High | devDept.Eyeshot.ViewportLayout.DoWork (WorkUnit) |
get_IsBusy() | | High | devDept.Eyeshot.ViewportLayout .get_IsBusy() |
StartWork(WorkUnit) | | High | devDept.Eyeshot.ViewportLayout.StartWork (WorkUnit) |
CancelWork() | | High | devDept.Eyeshot.ViewportLayout .CancelWork() |
add_WorkCompleted (ViewportLayout+WorkCompletedEventHandle r) | | High | devDept.Eyeshot.ViewportLayout .add_WorkCompleted (ViewportLayout+WorkCompletedEventHandle r) |
remove_WorkCompleted (ViewportLayout+WorkCompletedEventHandle r) | | High | devDept.Eyeshot.ViewportLayout .remove_WorkCompleted (ViewportLayout+WorkCompletedEventHandle r) |
add_WorkCancelled (ViewportLayout+WorkCancelledEventHandle r) | | High | devDept.Eyeshot.ViewportLayout .add_WorkCancelled (ViewportLayout+WorkCancelledEventHandle r) |
remove_WorkCancelled (ViewportLayout+WorkCancelledEventHandle r) | | High | devDept.Eyeshot.ViewportLayout .remove_WorkCancelled (ViewportLayout+WorkCancelledEventHandle r) |
add_WorkFailed (ViewportLayout+WorkFailedEventHandler) | | High | devDept.Eyeshot.ViewportLayout .add_WorkFailed (ViewportLayout+WorkFailedEventHandler) |
remove_WorkFailed (ViewportLayout+WorkFailedEventHandler) | | High | devDept.Eyeshot.ViewportLayout .remove_WorkFailed (ViewportLayout+WorkFailedEventHandler) |
FireWorkCompleted(WorkCompletedEventArgs ) | | High | devDept.Eyeshot.ViewportLayout .FireWorkCompleted (WorkCompletedEventArgs) |
FireWorkCancelled(EventArgs) | | High | devDept.Eyeshot.ViewportLayout .FireWorkCancelled(EventArgs) |
FireWorkFailed(WorkFailedEventArgs) | | High | devDept.Eyeshot.ViewportLayout .FireWorkFailed(WorkFailedEventArgs) |
get_Rotate() | | High | devDept.Eyeshot.ViewportLayout .get_Rotate() |
set_Rotate(RotateSettings) | | High | devDept.Eyeshot.ViewportLayout .set_Rotate(RotateSettings) |
get_Zoom() | | High | devDept.Eyeshot.ViewportLayout.get_Zoom( ) |
set_Zoom(ZoomSettings) | | High | devDept.Eyeshot.ViewportLayout.set_Zoom (ZoomSettings) |
get_Pan() | | High | devDept.Eyeshot.ViewportLayout.get_Pan() |
set_Pan(PanSettings) | | High | devDept.Eyeshot.ViewportLayout.set_Pan (PanSettings) |
get_PickBoxSize() | | High | devDept.Eyeshot.ViewportLayout .get_PickBoxSize() |
set_PickBoxSize(Int32) | | High | devDept.Eyeshot.ViewportLayout .set_PickBoxSize(Int32) |
get_MultipleSelection() | | High | devDept.Eyeshot.ViewportLayout .get_MultipleSelection() |
set_MultipleSelection(Boolean) | | High | devDept.Eyeshot.ViewportLayout .set_MultipleSelection(Boolean) |
get_CursorTypes() | | High | devDept.Eyeshot.ViewportLayout .get_CursorTypes() |
get_ActionMode() | | High | devDept.Eyeshot.ViewportLayout .get_ActionMode() |
set_ActionMode(actionType) | | High | devDept.Eyeshot.ViewportLayout .set_ActionMode(actionType) |
SetSelectionScope(Stack<BlockReference>) | | High | devDept.Eyeshot.ViewportLayout .SetSelectionScope(Stack<BlockReference> ) |
get_AssemblySelectionMode() | | High | devDept.Eyeshot.ViewportLayout .get_AssemblySelectionMode() |
set_AssemblySelectionMode (ViewportLayout+assemblySelectionType) | | High | devDept.Eyeshot.ViewportLayout .set_AssemblySelectionMode (ViewportLayout+assemblySelectionType) |
get_SelectionFilterMode() | | High | devDept.Eyeshot.ViewportLayout .get_SelectionFilterMode() |
set_SelectionFilterMode (selectionFilterType) | | High | devDept.Eyeshot.ViewportLayout .set_SelectionFilterMode (selectionFilterType) |
SetCursor(Cursor) | | High | devDept.Eyeshot.ViewportLayout.SetCursor (Cursor) |
SetDefaultCursor(Cursor) | | High | devDept.Eyeshot.ViewportLayout .SetDefaultCursor(Cursor) |
GetDefaultCursor() | | High | devDept.Eyeshot.ViewportLayout .GetDefaultCursor() |
LoadPickCursor() | | High | devDept.Eyeshot.ViewportLayout .LoadPickCursor() |
IsDragAction() | | High | devDept.Eyeshot.ViewportLayout .IsDragAction() |
OnMouseDown(MouseEventArgs) | | High | devDept.Eyeshot.ViewportLayout .OnMouseDown(MouseEventArgs) |
get_FastZPR() | | High | devDept.Eyeshot.ViewportLayout .get_FastZPR() |
set_FastZPR(Boolean) | | High | devDept.Eyeshot.ViewportLayout .set_FastZPR(Boolean) |
StartZoomPanRotate(MouseEventArgs ,Viewport) | | High | devDept.Eyeshot.ViewportLayout .StartZoomPanRotate(MouseEventArgs ,Viewport) |
GetViewportUnderMouse(Point) | | High | devDept.Eyeshot.ViewportLayout .GetViewportUnderMouse(Point) |
OnMouseMove(MouseEventArgs) | | High | devDept.Eyeshot.ViewportLayout .OnMouseMove(MouseEventArgs) |
get_Moving() | | High | devDept.Eyeshot.ViewportLayout .get_Moving() |
add_CameraMoveBegin (ViewportLayout+CameraMoveEventHandler) | | High | devDept.Eyeshot.ViewportLayout .add_CameraMoveBegin (ViewportLayout+CameraMoveEventHandler) |
remove_CameraMoveBegin (ViewportLayout+CameraMoveEventHandler) | | High | devDept.Eyeshot.ViewportLayout .remove_CameraMoveBegin (ViewportLayout+CameraMoveEventHandler) |
add_CameraMoveEnd (ViewportLayout+CameraMoveEventHandler) | | High | devDept.Eyeshot.ViewportLayout .add_CameraMoveEnd (ViewportLayout+CameraMoveEventHandler) |
remove_CameraMoveEnd (ViewportLayout+CameraMoveEventHandler) | | High | devDept.Eyeshot.ViewportLayout .remove_CameraMoveEnd (ViewportLayout+CameraMoveEventHandler) |
ZoomCamera(Int32) | | High | devDept.Eyeshot.ViewportLayout .ZoomCamera(Int32) |
ZoomCamera(Int32,Boolean) | | High | devDept.Eyeshot.ViewportLayout .ZoomCamera(Int32,Boolean) |
ZoomCamera(Point,Int32) | | High | devDept.Eyeshot.ViewportLayout .ZoomCamera(Point,Int32) |
ZoomCamera(Point,Int32,Boolean) | | High | devDept.Eyeshot.ViewportLayout .ZoomCamera(Point,Int32,Boolean) |
ZoomCamera(Int32,Double) | | High | devDept.Eyeshot.ViewportLayout .ZoomCamera(Int32,Double) |
ZoomCamera(Int32,Double,Boolean) | | High | devDept.Eyeshot.ViewportLayout .ZoomCamera(Int32,Double,Boolean) |
PanCamera(Point,Point) | | High | devDept.Eyeshot.ViewportLayout.PanCamera (Point,Point) |
PanCamera(Point,Point,Boolean) | | High | devDept.Eyeshot.ViewportLayout.PanCamera (Point,Point,Boolean) |
RotateCamera(Int32,Int32) | | High | devDept.Eyeshot.ViewportLayout .RotateCamera(Int32,Int32) |
RotateCamera(Int32,Int32,Boolean) | | High | devDept.Eyeshot.ViewportLayout .RotateCamera(Int32,Int32,Boolean) |
RotateCamera(Point,Point) | | High | devDept.Eyeshot.ViewportLayout .RotateCamera(Point,Point) |
RotateCamera(Vector3D,Vector3D) | | High | devDept.Eyeshot.ViewportLayout .RotateCamera(Vector3D,Vector3D) |
RotateCamera(Vector3D,Vector3D,Boolean) | | High | devDept.Eyeshot.ViewportLayout .RotateCamera(Vector3D,Vector3D,Boolean) |
RotateCamera(Vector3D,Double,Boolean) | | High | devDept.Eyeshot.ViewportLayout .RotateCamera(Vector3D,Double,Boolean) |
RotateCamera(Vector3D,Double,Boolean ,Boolean) | | High | devDept.Eyeshot.ViewportLayout .RotateCamera(Vector3D,Double,Boolean ,Boolean) |
OrientCamera(Point3D,Point3D) | | High | devDept.Eyeshot.ViewportLayout .OrientCamera(Point3D,Point3D) |
OnMouseUp(MouseEventArgs) | | High | devDept.Eyeshot.ViewportLayout.OnMouseUp (MouseEventArgs) |
EndZoomPanRotate(Viewport) | | High | devDept.Eyeshot.ViewportLayout .EndZoomPanRotate(Viewport) |
IsSelectByPickAction() | | High | devDept.Eyeshot.ViewportLayout .IsSelectByPickAction() |
IsSelectByBoxAction() | | High | devDept.Eyeshot.ViewportLayout .IsSelectByBoxAction() |
IsSelectByPolygonAction() | | High | devDept.Eyeshot.ViewportLayout .IsSelectByPolygonAction() |
CheckSmall(Int32) | | High | devDept.Eyeshot.ViewportLayout .CheckSmall(Int32) |
SaveView(Camera&) | | High | devDept.Eyeshot.ViewportLayout.SaveView (Camera&) |
RestoreView(Camera) | | High | devDept.Eyeshot.ViewportLayout .RestoreView(Camera) |
OnMouseWheel(MouseEventArgs) | | High | devDept.Eyeshot.ViewportLayout .OnMouseWheel(MouseEventArgs) |
AdjustNearAndFarPlanes() | | High | devDept.Eyeshot.ViewportLayout .AdjustNearAndFarPlanes() |
get_Viewports() | | High | devDept.Eyeshot.ViewportLayout .get_Viewports() |
set_Viewports(ViewportList) | | High | devDept.Eyeshot.ViewportLayout .set_Viewports(ViewportList) |
get_ActiveViewport() | | High | devDept.Eyeshot.ViewportLayout .get_ActiveViewport() |
set_ActiveViewport(Int32) | | High | devDept.Eyeshot.ViewportLayout .set_ActiveViewport(Int32) |
SetViewportsForDesignTime (ViewportLayout+DesignTimeFuncHandler) | | High | devDept.Eyeshot.ViewportLayout .SetViewportsForDesignTime (ViewportLayout+DesignTimeFuncHandler) |
RestoreViewportsForDesignTime (ViewportLayout+DesignTimeFuncHandler) | | High | devDept.Eyeshot.ViewportLayout .RestoreViewportsForDesignTime (ViewportLayout+DesignTimeFuncHandler) |
SuspendUpdate(Boolean) | | High | devDept.Eyeshot.ViewportLayout .SuspendUpdate(Boolean) |
UpdateViewportLayout() | | High | devDept.Eyeshot.ViewportLayout .UpdateViewportLayout() |
get_DisplayMode() | | High | devDept.Eyeshot.ViewportLayout .get_DisplayMode() |
set_DisplayMode(displayType) | | High | devDept.Eyeshot.ViewportLayout .set_DisplayMode(displayType) |
get_InitialView() | | High | devDept.Eyeshot.ViewportLayout .get_InitialView() |
set_InitialView(viewType) | | High | devDept.Eyeshot.ViewportLayout .set_InitialView(viewType) |
CheckViewports() | | High | devDept.Eyeshot.ViewportLayout .CheckViewports() |
get_Grid() | | High | devDept.Eyeshot.ViewportLayout.get_Grid( ) |
get_Grids() | | High | devDept.Eyeshot.ViewportLayout.get_Grids () |
set_Grids(Grid[]) | | High | devDept.Eyeshot.ViewportLayout.set_Grids (Grid[]) |
get_Camera() | | High | devDept.Eyeshot.ViewportLayout .get_Camera() |
set_Camera(Camera) | | High | devDept.Eyeshot.ViewportLayout .set_Camera(Camera) |
get_Background() | | High | devDept.Eyeshot.ViewportLayout .get_Background() |
set_Background(BackgroundSettings) | | High | devDept.Eyeshot.ViewportLayout .set_Background(BackgroundSettings) |
get_OriginSymbol() | | High | devDept.Eyeshot.ViewportLayout .get_OriginSymbol() |
set_OriginSymbol(OriginSymbol) | | High | devDept.Eyeshot.ViewportLayout .set_OriginSymbol(OriginSymbol) |
get_ShowVertices() | | High | devDept.Eyeshot.ViewportLayout .get_ShowVertices() |
set_ShowVertices(Boolean) | | High | devDept.Eyeshot.ViewportLayout .set_ShowVertices(Boolean) |
get_ShowVertexIndices() | | High | devDept.Eyeshot.ViewportLayout .get_ShowVertexIndices() |
set_ShowVertexIndices(Boolean) | | High | devDept.Eyeshot.ViewportLayout .set_ShowVertexIndices(Boolean) |
get_VertexSize() | | High | devDept.Eyeshot.ViewportLayout .get_VertexSize() |
set_VertexSize(Int32) | | High | devDept.Eyeshot.ViewportLayout .set_VertexSize(Int32) |
get_BoundingBox() | | High | devDept.Eyeshot.ViewportLayout .get_BoundingBox() |
set_BoundingBox(BoundingBox) | | High | devDept.Eyeshot.ViewportLayout .set_BoundingBox(BoundingBox) |
get_AutoHideLabels() | | High | devDept.Eyeshot.ViewportLayout .get_AutoHideLabels() |
set_AutoHideLabels(Boolean) | | High | devDept.Eyeshot.ViewportLayout .set_AutoHideLabels(Boolean) |
get_Labels() | | High | devDept.Eyeshot.ViewportLayout .get_Labels() |
set_Labels(LabelList) | | High | devDept.Eyeshot.ViewportLayout .set_Labels(LabelList) |
get_Legends() | | High | devDept.Eyeshot.ViewportLayout .get_Legends() |
set_Legends(Legend[]) | | High | devDept.Eyeshot.ViewportLayout .set_Legends(Legend[]) |
get_ShowLabels() | | High | devDept.Eyeshot.ViewportLayout .get_ShowLabels() |
set_ShowLabels(Boolean) | | High | devDept.Eyeshot.ViewportLayout .set_ShowLabels(Boolean) |
get_ToolBar() | | High | devDept.Eyeshot.ViewportLayout .get_ToolBar() |
get_ToolBars() | | High | devDept.Eyeshot.ViewportLayout .get_ToolBars() |
get_ButtonStyle() | | High | devDept.Eyeshot.ViewportLayout .get_ButtonStyle() |
set_ButtonStyle(ButtonSettings) | | High | devDept.Eyeshot.ViewportLayout .set_ButtonStyle(ButtonSettings) |
get_Light1() | | High | devDept.Eyeshot.ViewportLayout .get_Light1() |
set_Light1(LightSettings) | | High | devDept.Eyeshot.ViewportLayout .set_Light1(LightSettings) |
get_Light2() | | High | devDept.Eyeshot.ViewportLayout .get_Light2() |
set_Light2(LightSettings) | | High | devDept.Eyeshot.ViewportLayout .set_Light2(LightSettings) |
get_Light3() | | High | devDept.Eyeshot.ViewportLayout .get_Light3() |
set_Light3(LightSettings) | | High | devDept.Eyeshot.ViewportLayout .set_Light3(LightSettings) |
get_Light4() | | High | devDept.Eyeshot.ViewportLayout .get_Light4() |
set_Light4(LightSettings) | | High | devDept.Eyeshot.ViewportLayout .set_Light4(LightSettings) |
get_Light5() | | High | devDept.Eyeshot.ViewportLayout .get_Light5() |
set_Light5(LightSettings) | | High | devDept.Eyeshot.ViewportLayout .set_Light5(LightSettings) |
get_Light6() | | High | devDept.Eyeshot.ViewportLayout .get_Light6() |
set_Light6(LightSettings) | | High | devDept.Eyeshot.ViewportLayout .set_Light6(LightSettings) |
get_Light7() | | High | devDept.Eyeshot.ViewportLayout .get_Light7() |
set_Light7(LightSettings) | | High | devDept.Eyeshot.ViewportLayout .set_Light7(LightSettings) |
get_Light8() | | High | devDept.Eyeshot.ViewportLayout .get_Light8() |
set_Light8(LightSettings) | | High | devDept.Eyeshot.ViewportLayout .set_Light8(LightSettings) |
get_AmbientLight() | | High | devDept.Eyeshot.ViewportLayout .get_AmbientLight() |
set_AmbientLight(Color) | | High | devDept.Eyeshot.ViewportLayout .set_AmbientLight(Color) |
get_DefaultMaterial() | | High | devDept.Eyeshot.ViewportLayout .get_DefaultMaterial() |
set_DefaultMaterial(Material) | | High | devDept.Eyeshot.ViewportLayout .set_DefaultMaterial(Material) |
get_GroundPlaneDistance() | | High | devDept.Eyeshot.ViewportLayout .get_GroundPlaneDistance() |
set_GroundPlaneDistance(Double) | | High | devDept.Eyeshot.ViewportLayout .set_GroundPlaneDistance(Double) |
get_PlanarShadowOpacity() | | High | devDept.Eyeshot.ViewportLayout .get_PlanarShadowOpacity() |
set_PlanarShadowOpacity(Double) | | High | devDept.Eyeshot.ViewportLayout .set_PlanarShadowOpacity(Double) |
get_CoordinateSystemIcon() | | High | devDept.Eyeshot.ViewportLayout .get_CoordinateSystemIcon() |
set_CoordinateSystemIcon (CoordinateSystemIcon) | | High | devDept.Eyeshot.ViewportLayout .set_CoordinateSystemIcon (CoordinateSystemIcon) |
get_ViewCubeIcon() | | High | devDept.Eyeshot.ViewportLayout .get_ViewCubeIcon() |
set_ViewCubeIcon(ViewCubeIcon) | | High | devDept.Eyeshot.ViewportLayout .set_ViewCubeIcon(ViewCubeIcon) |
get_ClippingPlane1() | | High | devDept.Eyeshot.ViewportLayout .get_ClippingPlane1() |
set_ClippingPlane1(ClippingPlane) | | High | devDept.Eyeshot.ViewportLayout .set_ClippingPlane1(ClippingPlane) |
get_ClippingPlane2() | | High | devDept.Eyeshot.ViewportLayout .get_ClippingPlane2() |
set_ClippingPlane2(ClippingPlane) | | High | devDept.Eyeshot.ViewportLayout .set_ClippingPlane2(ClippingPlane) |
get_ClippingPlane3() | | High | devDept.Eyeshot.ViewportLayout .get_ClippingPlane3() |
set_ClippingPlane3(ClippingPlane) | | High | devDept.Eyeshot.ViewportLayout .set_ClippingPlane3(ClippingPlane) |
get_ClippingPlane4() | | High | devDept.Eyeshot.ViewportLayout .get_ClippingPlane4() |
set_ClippingPlane4(ClippingPlane) | | High | devDept.Eyeshot.ViewportLayout .set_ClippingPlane4(ClippingPlane) |
get_ClippingPlane5() | | High | devDept.Eyeshot.ViewportLayout .get_ClippingPlane5() |
set_ClippingPlane5(ClippingPlane) | | High | devDept.Eyeshot.ViewportLayout .set_ClippingPlane5(ClippingPlane) |
get_ClippingPlane6() | | High | devDept.Eyeshot.ViewportLayout .get_ClippingPlane6() |
set_ClippingPlane6(ClippingPlane) | | High | devDept.Eyeshot.ViewportLayout .set_ClippingPlane6(ClippingPlane) |
get_ViewportBorder() | | High | devDept.Eyeshot.ViewportLayout .get_ViewportBorder() |
set_ViewportBorder(BorderSettings) | | High | devDept.Eyeshot.ViewportLayout .set_ViewportBorder(BorderSettings) |
get_Backface() | | High | devDept.Eyeshot.ViewportLayout .get_Backface() |
set_Backface(BackfaceSettings) | | High | devDept.Eyeshot.ViewportLayout .set_Backface(BackfaceSettings) |
get_SelectionColor() | | High | devDept.Eyeshot.ViewportLayout .get_SelectionColor() |
set_SelectionColor(Color) | | High | devDept.Eyeshot.ViewportLayout .set_SelectionColor(Color) |
get_SelectionColorDynamic() | | High | devDept.Eyeshot.ViewportLayout .get_SelectionColorDynamic() |
set_SelectionColorDynamic(Color) | | High | devDept.Eyeshot.ViewportLayout .set_SelectionColorDynamic(Color) |
get_SelectionLineWeightScaleFactor() | | High | devDept.Eyeshot.ViewportLayout .get_SelectionLineWeightScaleFactor() |
set_SelectionLineWeightScaleFactor (Single) | | High | devDept.Eyeshot.ViewportLayout .set_SelectionLineWeightScaleFactor (Single) |
get_ForceSymbolColor() | | High | devDept.Eyeshot.ViewportLayout .get_ForceSymbolColor() |
set_ForceSymbolColor(Color) | | High | devDept.Eyeshot.ViewportLayout .set_ForceSymbolColor(Color) |
get_PressureSymbolColor() | | High | devDept.Eyeshot.ViewportLayout .get_PressureSymbolColor() |
set_PressureSymbolColor(Color) | | High | devDept.Eyeshot.ViewportLayout .set_PressureSymbolColor(Color) |
get_PunctualForceSymbolColor() | | High | devDept.Eyeshot.ViewportLayout .get_PunctualForceSymbolColor() |
set_PunctualForceSymbolColor(Color) | | High | devDept.Eyeshot.ViewportLayout .set_PunctualForceSymbolColor(Color) |
get_RestraintSymbolColor() | | High | devDept.Eyeshot.ViewportLayout .get_RestraintSymbolColor() |
set_RestraintSymbolColor(Color) | | High | devDept.Eyeshot.ViewportLayout .set_RestraintSymbolColor(Color) |
get_Wireframe() | | High | devDept.Eyeshot.ViewportLayout .get_Wireframe() |
set_Wireframe(DisplayModeSettings) | | High | devDept.Eyeshot.ViewportLayout .set_Wireframe(DisplayModeSettings) |
get_Shaded() | | High | devDept.Eyeshot.ViewportLayout .get_Shaded() |
set_Shaded(DisplayModeSettingsShaded) | | High | devDept.Eyeshot.ViewportLayout .set_Shaded(DisplayModeSettingsShaded) |
get_Flat() | | High | devDept.Eyeshot.ViewportLayout.get_Flat( ) |
set_Flat(DisplayModeSettingsFlat) | | High | devDept.Eyeshot.ViewportLayout.set_Flat (DisplayModeSettingsFlat) |
get_Rendered() | | High | devDept.Eyeshot.ViewportLayout .get_Rendered() |
set_Rendered(DisplayModeSettingsRendered ) | | High | devDept.Eyeshot.ViewportLayout .set_Rendered (DisplayModeSettingsRendered) |
get_OrientationMode() | | High | devDept.Eyeshot.ViewportLayout .get_OrientationMode() |
set_OrientationMode(orientationType) | | High | devDept.Eyeshot.ViewportLayout .set_OrientationMode(orientationType) |
get_ShowFps() | | High | devDept.Eyeshot.ViewportLayout .get_ShowFps() |
set_ShowFps(Boolean) | | High | devDept.Eyeshot.ViewportLayout .set_ShowFps(Boolean) |
get_Units() | | High | devDept.Eyeshot.ViewportLayout.get_Units () |
set_Units(linearUnitsType) | | High | devDept.Eyeshot.ViewportLayout.set_Units (linearUnitsType) |
get_WaitCursorMode() | | High | devDept.Eyeshot.ViewportLayout .get_WaitCursorMode() |
set_WaitCursorMode(waitCursorType) | | High | devDept.Eyeshot.ViewportLayout .set_WaitCursorMode(waitCursorType) |
get_AskForHardwareAcceleration() | | High | devDept.Eyeshot.ViewportLayout .get_AskForHardwareAcceleration() |
set_AskForHardwareAcceleration(Boolean) | | High | devDept.Eyeshot.ViewportLayout .set_AskForHardwareAcceleration(Boolean) |
get_AskForDirect3DLevel9_3() | | High | devDept.Eyeshot.ViewportLayout .get_AskForDirect3DLevel9_3() |
set_AskForDirect3DLevel9_3(Boolean) | | High | devDept.Eyeshot.ViewportLayout .set_AskForDirect3DLevel9_3(Boolean) |
get_AskForAntiAliasing() | | High | devDept.Eyeshot.ViewportLayout .get_AskForAntiAliasing() |
set_AskForAntiAliasing(Boolean) | | High | devDept.Eyeshot.ViewportLayout .set_AskForAntiAliasing(Boolean) |
get_AntiAliasing() | | High | devDept.Eyeshot.ViewportLayout .get_AntiAliasing() |
set_AntiAliasing(Boolean) | | High | devDept.Eyeshot.ViewportLayout .set_AntiAliasing(Boolean) |
get_AntiAliasingSamples() | | High | devDept.Eyeshot.ViewportLayout .get_AntiAliasingSamples() |
set_AntiAliasingSamples (antialiasingSamplesNumberType) | | High | devDept.Eyeshot.ViewportLayout .set_AntiAliasingSamples (antialiasingSamplesNumberType) |
get_RendererVendor() | | High | devDept.Eyeshot.ViewportLayout .get_RendererVendor() |
get_ShadingLanguageVersion() | | High | devDept.Eyeshot.ViewportLayout .get_ShadingLanguageVersion() |
get_OpenglExtensions() | | High | devDept.Eyeshot.ViewportLayout .get_OpenglExtensions() |
get_MaxTextureSize() | | High | devDept.Eyeshot.ViewportLayout .get_MaxTextureSize() |
get_RendererName() | | High | devDept.Eyeshot.ViewportLayout .get_RendererName() |
get_RendererVersion() | | High | devDept.Eyeshot.ViewportLayout .get_RendererVersion() |
get_HideSmall() | | High | devDept.Eyeshot.ViewportLayout .get_HideSmall() |
set_HideSmall(Boolean) | | High | devDept.Eyeshot.ViewportLayout .set_HideSmall(Boolean) |
get_MinimumFramerate() | | High | devDept.Eyeshot.ViewportLayout .get_MinimumFramerate() |
set_MinimumFramerate(Int32) | | High | devDept.Eyeshot.ViewportLayout .set_MinimumFramerate(Int32) |
get_MaxPatternRepetitions() | | High | devDept.Eyeshot.ViewportLayout .get_MaxPatternRepetitions() |
set_MaxPatternRepetitions(Int32) | | High | devDept.Eyeshot.ViewportLayout .set_MaxPatternRepetitions(Int32) |
get_SmallSize() | | High | devDept.Eyeshot.ViewportLayout .get_SmallSize() |
set_SmallSize(Int32) | | High | devDept.Eyeshot.ViewportLayout .set_SmallSize(Int32) |
get_IsInFrustumMode() | | High | devDept.Eyeshot.ViewportLayout .get_IsInFrustumMode() |
set_IsInFrustumMode (Camera+perspectiveFitType) | | High | devDept.Eyeshot.ViewportLayout .set_IsInFrustumMode (Camera+perspectiveFitType) |
get_DefaultColor() | | High | devDept.Eyeshot.ViewportLayout .get_DefaultColor() |
set_DefaultColor(Color) | | High | devDept.Eyeshot.ViewportLayout .set_DefaultColor(Color) |
get_HiddenLines() | | High | devDept.Eyeshot.ViewportLayout .get_HiddenLines() |
set_HiddenLines(HiddenLinesSettings) | | High | devDept.Eyeshot.ViewportLayout .set_HiddenLines(HiddenLinesSettings) |
get_ProgressBar() | | High | devDept.Eyeshot.ViewportLayout .get_ProgressBar() |
set_ProgressBar(ProgressBar) | | High | devDept.Eyeshot.ViewportLayout .set_ProgressBar(ProgressBar) |
get_ShowNormals() | | High | devDept.Eyeshot.ViewportLayout .get_ShowNormals() |
set_ShowNormals(Boolean) | | High | devDept.Eyeshot.ViewportLayout .set_ShowNormals(Boolean) |
get_FramesPerSecond() | | High | devDept.Eyeshot.ViewportLayout .get_FramesPerSecond() |
InvalidateAndCapture() | | High | devDept.Eyeshot.ViewportLayout .InvalidateAndCapture() |
Invalidate() | | High | devDept.Eyeshot.ViewportLayout .Invalidate() |
DrawScene(Viewport,Single,Single ,RectangleF,Boolean,Boolean,Boolean) | | High | devDept.Eyeshot.ViewportLayout.DrawScene (Viewport,Single,Single,RectangleF ,Boolean,Boolean,Boolean) |
DrawBackground() | | High | devDept.Eyeshot.ViewportLayout .DrawBackground() |
GetPlanarReflectionsPlane() | | High | devDept.Eyeshot.ViewportLayout .GetPlanarReflectionsPlane() |
get_AccurateTransparency() | | High | devDept.Eyeshot.ViewportLayout .get_AccurateTransparency() |
set_AccurateTransparency(Boolean) | | High | devDept.Eyeshot.ViewportLayout .set_AccurateTransparency(Boolean) |
get_WriteDepthForTransparents() | | High | devDept.Eyeshot.ViewportLayout .get_WriteDepthForTransparents() |
set_WriteDepthForTransparents(Boolean) | | High | devDept.Eyeshot.ViewportLayout .set_WriteDepthForTransparents(Boolean) |
DrawVertices (ViewportLayout+DrawEntitiesParams) | | High | devDept.Eyeshot.ViewportLayout .DrawVertices (ViewportLayout+DrawEntitiesParams) |
ComputeNonCurrentEntityColor(Entity ,Color) | | High | devDept.Eyeshot.ViewportLayout .ComputeNonCurrentEntityColor(Entity ,Color) |
SetColorShaded(RenderContextBase ,entityNatureType,Color,Boolean ,BackfaceSettings) | | High | devDept.Eyeshot.ViewportLayout .SetColorShaded(RenderContextBase ,entityNatureType,Color,Boolean ,BackfaceSettings) |
GetEntityPattern(Entity ,LineTypeKeyedCollection,String ,LayerKeyedCollection) | | High | devDept.Eyeshot.ViewportLayout .GetEntityPattern(Entity ,LineTypeKeyedCollection,String ,LayerKeyedCollection) |
GetEntityLineWeight(Entity,Entity ,LayerKeyedCollection) | | High | devDept.Eyeshot.ViewportLayout .GetEntityLineWeight(Entity,Entity ,LayerKeyedCollection) |
SetColorRendered(RenderContextBase ,entityNatureType,Material,Boolean ,RenderParams) | | High | devDept.Eyeshot.ViewportLayout .SetColorRendered(RenderContextBase ,entityNatureType,Material,Boolean ,RenderParams) |
DrawOverlay (ViewportLayout+DrawSceneParams) | | High | devDept.Eyeshot.ViewportLayout .DrawOverlay (ViewportLayout+DrawSceneParams) |
DrawVertexIndices (ViewportLayout+DrawSceneParams) | | High | devDept.Eyeshot.ViewportLayout .DrawVertexIndices (ViewportLayout+DrawSceneParams) |
Draw3D(ViewportLayout+DrawSceneParams) | | High | devDept.Eyeshot.ViewportLayout.Draw3D (ViewportLayout+DrawSceneParams) |
SortEntitiesForTransparency(Viewport ,IList<Entity>) | | High | devDept.Eyeshot.ViewportLayout .SortEntitiesForTransparency(Viewport ,IList<Entity>) |
DrawShadow(Single) | | High | devDept.Eyeshot.ViewportLayout .DrawShadow(Single) |
DrawText(Int32,Int32,String,Font,Color ,ContentAlignment) | | High | devDept.Eyeshot.ViewportLayout.DrawText (Int32,Int32,String,Font,Color ,ContentAlignment) |
DrawText(Int32,Int32,String,Font,Color ,Color,ContentAlignment) | | High | devDept.Eyeshot.ViewportLayout.DrawText (Int32,Int32,String,Font,Color,Color ,ContentAlignment) |
DrawText(Int32,Int32,String,Font,Color ,Color,ContentAlignment,RotateFlipType) | | High | devDept.Eyeshot.ViewportLayout.DrawText (Int32,Int32,String,Font,Color,Color ,ContentAlignment,RotateFlipType) |
GetTextImage(String,Font,Color,Color ,ContentAlignment,RotateFlipType,Boolean ) | | High | devDept.Eyeshot.ViewportLayout .GetTextImage(String,Font,Color,Color ,ContentAlignment,RotateFlipType,Boolean ) |
DrawTexture(TextureBase,Int32,Int32 ,ContentAlignment,Boolean) | | High | devDept.Eyeshot.ViewportLayout .DrawTexture(TextureBase,Int32,Int32 ,ContentAlignment,Boolean) |
DrawTextOutlined(Int32,Int32,String,Font ,Color,Color,Single,ContentAlignment) | | High | devDept.Eyeshot.ViewportLayout .DrawTextOutlined(Int32,Int32,String ,Font,Color,Color,Single ,ContentAlignment) |
DrawImage(Int32,Int32,Bitmap) | | High | devDept.Eyeshot.ViewportLayout.DrawImage (Int32,Int32,Bitmap) |
GetTextOutlinedImage(String,Font,Color ,Color,RotateFlipType,Single) | | High | devDept.Eyeshot.ViewportLayout .GetTextOutlinedImage(String,Font,Color ,Color,RotateFlipType,Single) |
SelectObject(IntPtr,IntPtr) | | High | devDept.Eyeshot.ViewportLayout .SelectObject(IntPtr,IntPtr) |
DeleteObject(IntPtr) | | High | devDept.Eyeshot.ViewportLayout .DeleteObject(IntPtr) |
ClearCharDefs() | | High | devDept.Eyeshot.ViewportLayout .ClearCharDefs() |
get_AllocatedCharDefs() | | High | devDept.Eyeshot.ViewportLayout .get_AllocatedCharDefs() |
PaintBackBuffer() | | High | devDept.Eyeshot.ViewportLayout .PaintBackBuffer() |
SwapBuffers() | | High | devDept.Eyeshot.ViewportLayout .SwapBuffers() |
DrawViewport (ViewportLayout+DrawSceneParams) | | High | devDept.Eyeshot.ViewportLayout .DrawViewport (ViewportLayout+DrawSceneParams) |
DrawViewportBackground (ViewportLayout+DrawSceneParams) | | High | devDept.Eyeshot.ViewportLayout .DrawViewportBackground (ViewportLayout+DrawSceneParams) |
get_ObjectManipulator() | | High | devDept.Eyeshot.ViewportLayout .get_ObjectManipulator() |
set_ObjectManipulator(ObjectManipulator) | | High | devDept.Eyeshot.ViewportLayout .set_ObjectManipulator(ObjectManipulator ) |
GetThumbnail(Int32) | | High | devDept.Eyeshot.ViewportLayout .GetThumbnail(Int32) |
get_PrintResolution() | | High | devDept.Eyeshot.ViewportLayout .get_PrintResolution() |
set_PrintResolution(Int32) | | High | devDept.Eyeshot.ViewportLayout .set_PrintResolution(Int32) |
get_PrintDocumentName() | | High | devDept.Eyeshot.ViewportLayout .get_PrintDocumentName() |
set_PrintDocumentName(String) | | High | devDept.Eyeshot.ViewportLayout .set_PrintDocumentName(String) |
RenderToBitmap(Size) | | High | devDept.Eyeshot.ViewportLayout .RenderToBitmap(Size) |
RenderToBitmap(Size,Boolean,Boolean) | | High | devDept.Eyeshot.ViewportLayout .RenderToBitmap(Size,Boolean,Boolean) |
RenderToBitmap(Size,Double,Boolean ,Boolean) | | High | devDept.Eyeshot.ViewportLayout .RenderToBitmap(Size,Double,Boolean ,Boolean) |
RenderToBitmap(RectangleF,Size,Boolean ,Boolean) | | High | devDept.Eyeshot.ViewportLayout .RenderToBitmap(RectangleF,Size,Boolean ,Boolean) |
RenderToBitmap(RectangleF,Size,Double ,Boolean,Boolean) | | High | devDept.Eyeshot.ViewportLayout .RenderToBitmap(RectangleF,Size,Double ,Boolean,Boolean) |
RenderToBitmap(Double) | | High | devDept.Eyeshot.ViewportLayout .RenderToBitmap(Double) |
RenderToBitmap(Double,Boolean,Boolean) | | High | devDept.Eyeshot.ViewportLayout .RenderToBitmap(Double,Boolean,Boolean) |
RenderToBitmap(Double,Double,Boolean ,Boolean) | | High | devDept.Eyeshot.ViewportLayout .RenderToBitmap(Double,Double,Boolean ,Boolean) |
RenderToBitmap(Rectangle,Double,Boolean ,Boolean) | | High | devDept.Eyeshot.ViewportLayout .RenderToBitmap(Rectangle,Double,Boolean ,Boolean) |
RenderToBitmap(Rectangle,Double,Double ,Boolean,Boolean) | | High | devDept.Eyeshot.ViewportLayout .RenderToBitmap(Rectangle,Double,Double ,Boolean,Boolean) |
WriteToFileRaster(Single,String ,ImageFormat) | | High | devDept.Eyeshot.ViewportLayout .WriteToFileRaster(Single,String ,ImageFormat) |
WriteToFileRaster(Single,String ,ImageFormat,Boolean,Boolean) | | High | devDept.Eyeshot.ViewportLayout .WriteToFileRaster(Single,String ,ImageFormat,Boolean,Boolean) |
WriteToFileRaster(Single,Double,String ,ImageFormat,Boolean,Boolean) | | High | devDept.Eyeshot.ViewportLayout .WriteToFileRaster(Single,Double,String ,ImageFormat,Boolean,Boolean) |
WriteToFileVector(Boolean,String) | | High | devDept.Eyeshot.ViewportLayout .WriteToFileVector(Boolean,String) |
StartAnimation() | | High | devDept.Eyeshot.ViewportLayout .StartAnimation() |
get_IsAnimationRunning() | | High | devDept.Eyeshot.ViewportLayout .get_IsAnimationRunning() |
StartAnimation(Int32) | | High | devDept.Eyeshot.ViewportLayout .StartAnimation(Int32) |
StartAnimation(Int32,Int32) | | High | devDept.Eyeshot.ViewportLayout .StartAnimation(Int32,Int32) |
StopAnimation() | | High | devDept.Eyeshot.ViewportLayout .StopAnimation() |
get_AnimationStep() | | High | devDept.Eyeshot.ViewportLayout .get_AnimationStep() |
set_AnimationStep(Int32) | | High | devDept.Eyeshot.ViewportLayout .set_AnimationStep(Int32) |
get_AnimationInterval() | | High | devDept.Eyeshot.ViewportLayout .get_AnimationInterval() |
set_AnimationInterval(Int32) | | High | devDept.Eyeshot.ViewportLayout .set_AnimationInterval(Int32) |
get_AnimationFrameNumber() | | High | devDept.Eyeshot.ViewportLayout .get_AnimationFrameNumber() |
set_AnimationFrameNumber(Int32) | | High | devDept.Eyeshot.ViewportLayout .set_AnimationFrameNumber(Int32) |
OnAnimationTimerTick(Object) | | High | devDept.Eyeshot.ViewportLayout .OnAnimationTimerTick(Object) |
PageSetup(Boolean) | | High | devDept.Eyeshot.ViewportLayout.PageSetup (Boolean) |
PrintPreview(Size,Boolean) | | High | devDept.Eyeshot.ViewportLayout .PrintPreview(Size,Boolean) |
Print(Boolean) | | High | devDept.Eyeshot.ViewportLayout.Print (Boolean) |
CopyToClipboardRaster(Size) | | High | devDept.Eyeshot.ViewportLayout .CopyToClipboardRaster(Size) |
CopyToClipboardRaster(Size,Boolean ,Boolean) | | High | devDept.Eyeshot.ViewportLayout .CopyToClipboardRaster(Size,Boolean ,Boolean) |
CopyToClipboardRaster(Size,Double ,Boolean,Boolean) | | High | devDept.Eyeshot.ViewportLayout .CopyToClipboardRaster(Size,Double ,Boolean,Boolean) |
CopyToClipboardRaster() | | High | devDept.Eyeshot.ViewportLayout .CopyToClipboardRaster() |
CopyToClipboardRaster(Single) | | High | devDept.Eyeshot.ViewportLayout .CopyToClipboardRaster(Single) |
CopyToClipboardRaster(Single,Double) | | High | devDept.Eyeshot.ViewportLayout .CopyToClipboardRaster(Single,Double) |
CopyToClipboardVector(Boolean) | | High | devDept.Eyeshot.ViewportLayout .CopyToClipboardVector(Boolean) |
MakeLoop(IList<ICurve>,Int32,Double ,Boolean) | | High | devDept.Eyeshot.ViewportLayout.MakeLoop (IList<ICurve>,Int32,Double,Boolean) |
MakeFace(Plane,IList<Int32>,IList<IList <Int32>>,IList<Point3D>) | | High | devDept.Eyeshot.ViewportLayout.MakeFace (Plane,IList<Int32>,IList<IList<Int32>> ,IList<Point3D>) |
MakeFace(Plane,IList<IList<Int32>>,IList <Point3D>,Boolean) | | High | devDept.Eyeshot.ViewportLayout.MakeFace (Plane,IList<IList<Int32>>,IList<Point3D >,Boolean) |
add_ViewChanged (ViewportLayout+ViewChangedEventHandler) | | High | devDept.Eyeshot.ViewportLayout .add_ViewChanged (ViewportLayout+ViewChangedEventHandler) |
remove_ViewChanged (ViewportLayout+ViewChangedEventHandler) | | High | devDept.Eyeshot.ViewportLayout .remove_ViewChanged (ViewportLayout+ViewChangedEventHandler) |
add_SelectionChanged (ViewportLayout+SelectionChangedEventHan dler) | | High | devDept.Eyeshot.ViewportLayout .add_SelectionChanged (ViewportLayout+SelectionChangedEventHan dler) |
remove_SelectionChanged (ViewportLayout+SelectionChangedEventHan dler) | | High | devDept.Eyeshot.ViewportLayout .remove_SelectionChanged (ViewportLayout+SelectionChangedEventHan dler) |
ZoomFit() | | High | devDept.Eyeshot.ViewportLayout.ZoomFit() |
ZoomFit(Int32) | | High | devDept.Eyeshot.ViewportLayout.ZoomFit (Int32) |
ZoomFit(Boolean) | | High | devDept.Eyeshot.ViewportLayout.ZoomFit (Boolean) |
ZoomFit(Boolean,Int32) | | High | devDept.Eyeshot.ViewportLayout.ZoomFit (Boolean,Int32) |
ZoomFit(IList<Entity>,Boolean) | | High | devDept.Eyeshot.ViewportLayout.ZoomFit (IList<Entity>,Boolean) |
ZoomFit(IList<Entity>,Boolean,Int32) | | High | devDept.Eyeshot.ViewportLayout.ZoomFit (IList<Entity>,Boolean,Int32) |
ZoomFitSelectedLeaves() | | High | devDept.Eyeshot.ViewportLayout .ZoomFitSelectedLeaves() |
ZoomFitSelectedLeaves(Int32) | | High | devDept.Eyeshot.ViewportLayout .ZoomFitSelectedLeaves(Int32) |
ZoomFitSelectedLeaves(Int32 ,Camera+perspectiveFitType) | | High | devDept.Eyeshot.ViewportLayout .ZoomFitSelectedLeaves(Int32 ,Camera+perspectiveFitType) |
ZoomFit(IList <ViewportLayout+SelectedItem>) | | High | devDept.Eyeshot.ViewportLayout.ZoomFit (IList<ViewportLayout+SelectedItem>) |
ZoomFit(IList <ViewportLayout+SelectedItem>,Int32) | | High | devDept.Eyeshot.ViewportLayout.ZoomFit (IList<ViewportLayout+SelectedItem> ,Int32) |
ZoomFit(IList <ViewportLayout+SelectedItem>,Int32 ,Camera+perspectiveFitType) | | High | devDept.Eyeshot.ViewportLayout.ZoomFit (IList<ViewportLayout+SelectedItem> ,Int32,Camera+perspectiveFitType) |
ZoomWindow(Point,Point) | | High | devDept.Eyeshot.ViewportLayout .ZoomWindow(Point,Point) |
get_KeepSceneUpright() | | High | devDept.Eyeshot.ViewportLayout .get_KeepSceneUpright() |
set_KeepSceneUpright(Boolean) | | High | devDept.Eyeshot.ViewportLayout .set_KeepSceneUpright(Boolean) |
SetView(viewType) | | High | devDept.Eyeshot.ViewportLayout.SetView (viewType) |
SetView(viewType,Boolean,Boolean) | | High | devDept.Eyeshot.ViewportLayout.SetView (viewType,Boolean,Boolean) |
SetView(viewType,Boolean,Boolean,Int32 ,Boolean) | | High | devDept.Eyeshot.ViewportLayout.SetView (viewType,Boolean,Boolean,Int32,Boolean) |
SetView(Quaternion,Point3D,Double,Double ) | | High | devDept.Eyeshot.ViewportLayout.SetView (Quaternion,Point3D,Double,Double) |
SetView(Quaternion,Point3D,Double,Double ,Boolean) | | High | devDept.Eyeshot.ViewportLayout.SetView (Quaternion,Point3D,Double,Double ,Boolean) |
SaveView() | | High | devDept.Eyeshot.ViewportLayout.SaveView( ) |
PreviousView() | | High | devDept.Eyeshot.ViewportLayout .PreviousView() |
NextView() | | High | devDept.Eyeshot.ViewportLayout.NextView( ) |
get_AnimateCamera() | | High | devDept.Eyeshot.ViewportLayout .get_AnimateCamera() |
set_AnimateCamera(Boolean) | | High | devDept.Eyeshot.ViewportLayout .set_AnimateCamera(Boolean) |
get_AnimateCameraDuration() | | High | devDept.Eyeshot.ViewportLayout .get_AnimateCameraDuration() |
set_AnimateCameraDuration(Int32) | | High | devDept.Eyeshot.ViewportLayout .set_AnimateCameraDuration(Int32) |
OnDoubleClick(EventArgs) | | High | devDept.Eyeshot.ViewportLayout .OnDoubleClick(EventArgs) |
OnMouseClick(MouseEventArgs) | | High | devDept.Eyeshot.ViewportLayout .OnMouseClick(MouseEventArgs) |
ProcessSelectionByPolygon(List<Point2D> ,Boolean ,ViewportLayout+SelectionChangedEventArg s) | | High | devDept.Eyeshot.ViewportLayout .ProcessSelectionByPolygon(List<Point2D> ,Boolean ,ViewportLayout+SelectionChangedEventArg s) |
ProcessSelectionByPolygonEnclosed(List <Point2D>,Boolean ,ViewportLayout+SelectionChangedEventArg s) | | High | devDept.Eyeshot.ViewportLayout .ProcessSelectionByPolygonEnclosed(List <Point2D>,Boolean ,ViewportLayout+SelectionChangedEventArg s) |
ProcessSelectionByPolygonVisibleOnly (List<Point2D>,Boolean ,ViewportLayout+SelectionChangedEventArg s) | | High | devDept.Eyeshot.ViewportLayout .ProcessSelectionByPolygonVisibleOnly (List<Point2D>,Boolean ,ViewportLayout+SelectionChangedEventArg s) |
ProcessSelectionVisibleOnly(Rectangle ,Boolean,Boolean ,ViewportLayout+SelectionChangedEventArg s,Boolean,Boolean) | | High | devDept.Eyeshot.ViewportLayout .ProcessSelectionVisibleOnly(Rectangle ,Boolean,Boolean ,ViewportLayout+SelectionChangedEventArg s,Boolean,Boolean) |
ProcessSelectionVisibleOnlyLabels (Rectangle,Boolean,Boolean ,ViewportLayout+SelectionChangedEventArg s,Boolean) | | High | devDept.Eyeshot.ViewportLayout .ProcessSelectionVisibleOnlyLabels (Rectangle,Boolean,Boolean ,ViewportLayout+SelectionChangedEventArg s,Boolean) |
ProcessSelection(Rectangle,Boolean ,Boolean ,ViewportLayout+SelectionChangedEventArg s,Boolean) | | High | devDept.Eyeshot.ViewportLayout .ProcessSelection(Rectangle,Boolean ,Boolean ,ViewportLayout+SelectionChangedEventArg s,Boolean) |
GetAllCrossingEntities(Rectangle,Boolean ) | | High | devDept.Eyeshot.ViewportLayout .GetAllCrossingEntities(Rectangle ,Boolean) |
GetCrossingEntities(Rectangle,Boolean ,Boolean) | | High | devDept.Eyeshot.ViewportLayout .GetCrossingEntities(Rectangle,Boolean ,Boolean) |
ProcessSelectionEnclosed(Rectangle ,Boolean,Boolean ,ViewportLayout+SelectionChangedEventArg s) | | High | devDept.Eyeshot.ViewportLayout .ProcessSelectionEnclosed(Rectangle ,Boolean,Boolean ,ViewportLayout+SelectionChangedEventArg s) |
GetAllEnclosedEntities(Rectangle) | | High | devDept.Eyeshot.ViewportLayout .GetAllEnclosedEntities(Rectangle) |
SetColorDrawForSelectionAndUpdateIdItems Map<T>(GfxDrawForSelectionParams ,ISelectableItem,Int32,Int32) | | High | devDept.Eyeshot.ViewportLayout .SetColorDrawForSelectionAndUpdateIdItem sMap<T>(GfxDrawForSelectionParams ,ISelectableItem,Int32,Int32) |
SetColorDrawForSelection(Int32) | | High | devDept.Eyeshot.ViewportLayout .SetColorDrawForSelection(Int32) |
get_SuspendSetColorForSelection() | | High | devDept.Eyeshot.ViewportLayout .get_SuspendSetColorForSelection() |
set_SuspendSetColorForSelection(Boolean) | | High | devDept.Eyeshot.ViewportLayout .set_SuspendSetColorForSelection(Boolean ) |
ScreenToPlane(Point,Plane,Point3D&) | | High | devDept.Eyeshot.ViewportLayout .ScreenToPlane(Point,Plane,Point3D&) |
ScreenToPlane(Point,PlaneEquation ,Point3D&) | | High | devDept.Eyeshot.ViewportLayout .ScreenToPlane(Point,PlaneEquation ,Point3D&) |
ScreenToPlane(IList<Point>,Plane) | | High | devDept.Eyeshot.ViewportLayout .ScreenToPlane(IList<Point>,Plane) |
ScreenToPlane(IList<Point>,PlaneEquation ) | | High | devDept.Eyeshot.ViewportLayout .ScreenToPlane(IList<Point> ,PlaneEquation) |
ScreenToWorld(IList<Point>) | | High | devDept.Eyeshot.ViewportLayout .ScreenToWorld(IList<Point>) |
ScreenToWorld(Point) | | High | devDept.Eyeshot.ViewportLayout .ScreenToWorld(Point) |
WorldToScreen(Point3D) | | High | devDept.Eyeshot.ViewportLayout .WorldToScreen(Point3D) |
WorldToScreen(Double,Double,Double) | | High | devDept.Eyeshot.ViewportLayout .WorldToScreen(Double,Double,Double) |
WorldToScreen(IList<Point3D>) | | High | devDept.Eyeshot.ViewportLayout .WorldToScreen(IList<Point3D>) |
FindClosestVertex(Point,Double,Point3D&) | | High | devDept.Eyeshot.ViewportLayout .FindClosestVertex(Point,Double,Point3D& ) |
FindClosestVertex(Point,Double,Type ,Point3D&) | | High | devDept.Eyeshot.ViewportLayout .FindClosestVertex(Point,Double,Type ,Point3D&) |
FindClosestVertex(Point,Double,Int32&) | | High | devDept.Eyeshot.ViewportLayout .FindClosestVertex(Point,Double,Int32&) |
FindClosestVertex(Entity,Point,Double) | | High | devDept.Eyeshot.ViewportLayout .FindClosestVertex(Entity,Point,Double) |
FindClosestVertex(Point,Double ,HitVertex&) | | High | devDept.Eyeshot.ViewportLayout .FindClosestVertex(Point,Double ,HitVertex&) |
FindClosestVertex(Point,Double,Type ,HitVertex&) | | High | devDept.Eyeshot.ViewportLayout .FindClosestVertex(Point,Double,Type ,HitVertex&) |
FindClosestVertices(Point,Double) | | High | devDept.Eyeshot.ViewportLayout .FindClosestVertices(Point,Double) |
FindClosestVertices(Point,Double,Type) | | High | devDept.Eyeshot.ViewportLayout .FindClosestVertices(Point,Double,Type) |
FindClosestVertices(Entity,Point,Double) | | High | devDept.Eyeshot.ViewportLayout .FindClosestVertices(Entity,Point,Double ) |
FindClosestVertex(Point,Double,Type ,Int32&) | | High | devDept.Eyeshot.ViewportLayout .FindClosestVertex(Point,Double,Type ,Int32&) |
IsCloserVertex(Point3D,Double,Double) | | High | devDept.Eyeshot.ViewportLayout .IsCloserVertex(Point3D,Double,Double) |
UpdateVisibleSelection() | | High | devDept.Eyeshot.ViewportLayout .UpdateVisibleSelection() |
GetEntityUnderMouseCursor(Point,Boolean) | | High | devDept.Eyeshot.ViewportLayout .GetEntityUnderMouseCursor(Point,Boolean ) |
GetItemUnderMouseCursor(Point,Boolean) | | High | devDept.Eyeshot.ViewportLayout .GetItemUnderMouseCursor(Point,Boolean) |
GetLabelUnderMouseCursor(Point,Boolean) | | High | devDept.Eyeshot.ViewportLayout .GetLabelUnderMouseCursor(Point,Boolean) |
FindClosestTriangle(IFace,Point,Point3D& ,Int32&) | | High | devDept.Eyeshot.ViewportLayout .FindClosestTriangle(IFace,Point ,Point3D&,Int32&) |
FindClosestTriangle (ViewportLayout+SelectedItem,Point ,Point3D&,Int32&) | | High | devDept.Eyeshot.ViewportLayout .FindClosestTriangle (ViewportLayout+SelectedItem,Point ,Point3D&,Int32&) |
FindClosestTriangle(IFace,Point) | | High | devDept.Eyeshot.ViewportLayout .FindClosestTriangle(IFace,Point) |
FindClosestTriangle (ViewportLayout+SelectedItem,Point) | | High | devDept.Eyeshot.ViewportLayout .FindClosestTriangle (ViewportLayout+SelectedItem,Point) |
RotateCamera(Point) | | High | devDept.Eyeshot.ViewportLayout .RotateCamera(Point) |
SetView(Vector3D,Boolean,Int32,Boolean) | | High | devDept.Eyeshot.ViewportLayout.SetView (Vector3D,Boolean,Int32,Boolean) |
SetView(Vector3D,Boolean,Boolean,Int32 ,Boolean) | | High | devDept.Eyeshot.ViewportLayout.SetView (Vector3D,Boolean,Boolean,Int32,Boolean) |
SetView(Vector3D,Vector3D,Boolean,Int32 ,Boolean) | | High | devDept.Eyeshot.ViewportLayout.SetView (Vector3D,Vector3D,Boolean,Int32,Boolean ) |
SetView(Vector3D,Vector3D,Boolean ,Boolean,Int32,Boolean) | | High | devDept.Eyeshot.ViewportLayout.SetView (Vector3D,Vector3D,Boolean,Boolean,Int32 ,Boolean) |
GetAllEntitiesUnderMouseCursor(Point ,Boolean) | | High | devDept.Eyeshot.ViewportLayout .GetAllEntitiesUnderMouseCursor(Point ,Boolean) |
GetAllItemsUnderMouseCursor(Point ,Boolean) | | High | devDept.Eyeshot.ViewportLayout .GetAllItemsUnderMouseCursor(Point ,Boolean) |
GetAllLabelsUnderMouseCursor(Point ,Boolean) | | High | devDept.Eyeshot.ViewportLayout .GetAllLabelsUnderMouseCursor(Point ,Boolean) |
GetAllVisibleEntities(Rectangle,Boolean) | | High | devDept.Eyeshot.ViewportLayout .GetAllVisibleEntities(Rectangle,Boolean ) |
GetAllVisibleItems(Rectangle,Boolean) | | High | devDept.Eyeshot.ViewportLayout .GetAllVisibleItems(Rectangle,Boolean) |
GetAllVisibleLabels(Rectangle,Boolean) | | High | devDept.Eyeshot.ViewportLayout .GetAllVisibleLabels(Rectangle,Boolean) |
GetVisibleEntitiesFromBackBuffer (Viewport,Byte[],Int32,Int32,Rectangle ,Boolean) | | High | devDept.Eyeshot.ViewportLayout .GetVisibleEntitiesFromBackBuffer (Viewport,Byte[],Int32,Int32,Rectangle ,Boolean) |
MoveToPlane(ICollection<Entity>,Point3D ,Point3D,Point3D) | | High | devDept.Eyeshot.ViewportLayout .MoveToPlane(ICollection<Entity>,Point3D ,Point3D,Point3D) |
MoveToPlane(ICollection<Entity>,Plane) | | High | devDept.Eyeshot.ViewportLayout .MoveToPlane(ICollection<Entity>,Plane) |
MoveToPlane(IList<Point3D>,Plane) | | High | devDept.Eyeshot.ViewportLayout .MoveToPlane(IList<Point3D>,Plane) |
GetPixel(Int32,Int32) | | High | devDept.Eyeshot.ViewportLayout.GetPixel (Int32,Int32) |
CopyTo(ViewportLayout,Boolean) | | High | devDept.Eyeshot.ViewportLayout.CopyTo (ViewportLayout,Boolean) |
Purge() | | High | devDept.Eyeshot.ViewportLayout.Purge() |
get_ShortcutKeys() | | High | devDept.Eyeshot.ViewportLayout .get_ShortcutKeys() |
set_ShortcutKeys(ShortcutKeysSettings) | | High | devDept.Eyeshot.ViewportLayout .set_ShortcutKeys(ShortcutKeysSettings) |
RotateLeft(Double) | | High | devDept.Eyeshot.ViewportLayout .RotateLeft(Double) |
RotateRight(Double) | | High | devDept.Eyeshot.ViewportLayout .RotateRight(Double) |
RotateUp(Double) | | High | devDept.Eyeshot.ViewportLayout.RotateUp (Double) |
RotateDown(Double) | | High | devDept.Eyeshot.ViewportLayout .RotateDown(Double) |
ZoomIn(Int32) | | High | devDept.Eyeshot.ViewportLayout.ZoomIn (Int32) |
ZoomOut(Int32) | | High | devDept.Eyeshot.ViewportLayout.ZoomOut (Int32) |
PanLeft(Int32) | | High | devDept.Eyeshot.ViewportLayout.PanLeft (Int32) |
PanRight(Int32) | | High | devDept.Eyeshot.ViewportLayout.PanRight (Int32) |
PanDown(Int32) | | High | devDept.Eyeshot.ViewportLayout.PanDown (Int32) |
PanUp(Int32) | | High | devDept.Eyeshot.ViewportLayout.PanUp (Int32) |
OnKeyDown(KeyEventArgs) | | High | devDept.Eyeshot.ViewportLayout.OnKeyDown (KeyEventArgs) |
IsInputKey(Keys) | | High | devDept.Eyeshot.ViewportLayout .IsInputKey(Keys) |
OnKeyUp(KeyEventArgs) | | High | devDept.Eyeshot.ViewportLayout.OnKeyUp (KeyEventArgs) |
add_NavigationTimerTick (ViewportLayout+NavigationTimerHandler) | | High | devDept.Eyeshot.ViewportLayout .add_NavigationTimerTick (ViewportLayout+NavigationTimerHandler) |
remove_NavigationTimerTick (ViewportLayout+NavigationTimerHandler) | | High | devDept.Eyeshot.ViewportLayout .remove_NavigationTimerTick (ViewportLayout+NavigationTimerHandler) |
get_ShowCurveDirection() | | High | devDept.Eyeshot.ViewportLayout .get_ShowCurveDirection() |
set_ShowCurveDirection(Boolean) | | High | devDept.Eyeshot.ViewportLayout .set_ShowCurveDirection(Boolean) |
get_ShowRestraint() | | High | devDept.Eyeshot.ViewportLayout .get_ShowRestraint() |
set_ShowRestraint(Boolean) | | High | devDept.Eyeshot.ViewportLayout .set_ShowRestraint(Boolean) |
get_ShowLoad() | | High | devDept.Eyeshot.ViewportLayout .get_ShowLoad() |
set_ShowLoad(Boolean) | | High | devDept.Eyeshot.ViewportLayout .set_ShowLoad(Boolean) |
get_ShowJoint() | | High | devDept.Eyeshot.ViewportLayout .get_ShowJoint() |
set_ShowJoint(Boolean) | | High | devDept.Eyeshot.ViewportLayout .set_ShowJoint(Boolean) |
MakeLoopByLength(IList<ICurve>,Int32 ,Double) | | High | devDept.Eyeshot.ViewportLayout .MakeLoopByLength(IList<ICurve>,Int32 ,Double) |
Draw(ViewportLayout,Transformation) | | High | devDept.Eyeshot.QuadTree.Draw (ViewportLayout,Transformation) |
get_Children() | | High | devDept.Eyeshot.Octant.get_Children() |
get_TrianglesIndices() | | High | devDept.Eyeshot.Octant .get_TrianglesIndices() |
UpdateViewportLayout() | | High | devDept.Eyeshot.Viewport .UpdateViewportLayout() |
add_LabelSelectionChanged (ViewportLayout+SelectionChangedEventHan dler) | | High | devDept.Eyeshot.Viewport .add_LabelSelectionChanged (ViewportLayout+SelectionChangedEventHan dler) |
remove_LabelSelectionChanged (ViewportLayout+SelectionChangedEventHan dler) | | High | devDept.Eyeshot.Viewport .remove_LabelSelectionChanged (ViewportLayout+SelectionChangedEventHan dler) |
FireLabelSelectionChanged (ViewportLayout+SelectionChangedEventArg s) | | High | devDept.Eyeshot.Viewport .FireLabelSelectionChanged (ViewportLayout+SelectionChangedEventArg s) |
ZoomFit(IList <ViewportLayout+SelectedItem>) | | High | devDept.Eyeshot.Viewport.ZoomFit(IList <ViewportLayout+SelectedItem>) |
ZoomFit(IList <ViewportLayout+SelectedItem>,Int32) | | High | devDept.Eyeshot.Viewport.ZoomFit(IList <ViewportLayout+SelectedItem>,Int32) |
ZoomFit(IList <ViewportLayout+SelectedItem>,Int32 ,Camera+perspectiveFitType) | | High | devDept.Eyeshot.Viewport.ZoomFit(IList <ViewportLayout+SelectedItem>,Int32 ,Camera+perspectiveFitType) |
.ctor(ViewportLayout) | | High | devDept.Eyeshot.ViewportList..ctor (ViewportLayout) |
get_Attributes() | Public | High | devDept.Eyeshot.ScreenLine .get_Attributes() |
.ctor(ViewportLayout) | | High | devDept.Eyeshot.HiddenLinesViewSettings. .ctor(ViewportLayout) |
.ctor(Viewport,ViewportLayout) | | High | devDept.Eyeshot.HiddenLinesViewSettings. .ctor(Viewport,ViewportLayout) |
.ctor(Viewport,ViewportLayout,Double) | | High | devDept.Eyeshot.HiddenLinesViewSettings. .ctor(Viewport,ViewportLayout,Double) |
.ctor(Viewport,ViewportLayout,Double,Pen ,Pen,Pen) | | High | devDept.Eyeshot.HiddenLinesViewSettings. .ctor(Viewport,ViewportLayout,Double,Pen ,Pen,Pen) |
.ctor(Viewport,ViewportLayout,Double,Pen ,Pen,Pen,Boolean) | | High | devDept.Eyeshot.HiddenLinesViewSettings. .ctor(Viewport,ViewportLayout,Double,Pen ,Pen,Pen,Boolean) |
.ctor(Viewport,ViewportLayout,Double,Pen ,Pen,Pen,Boolean,Pen,Pen,Pen) | | High | devDept.Eyeshot.HiddenLinesViewSettings. .ctor(Viewport,ViewportLayout,Double,Pen ,Pen,Pen,Boolean,Pen,Pen,Pen) |
.ctor(Viewport,ViewportLayout,Double,Pen ,Pen,Pen,Boolean,Boolean,Boolean,Pen,Pen ,Pen) | | High | devDept.Eyeshot.HiddenLinesViewSettings. .ctor(Viewport,ViewportLayout,Double,Pen ,Pen,Pen,Boolean,Boolean,Boolean,Pen,Pen ,Pen) |
.ctor(Viewport,ViewportLayout,Double ,Boolean) | | High | devDept.Eyeshot.HiddenLinesViewSettings. .ctor(Viewport,ViewportLayout,Double ,Boolean) |
.ctor(Viewport,ViewportLayout,Double ,Boolean,Pen,Pen,Pen) | | High | devDept.Eyeshot.HiddenLinesViewSettings. .ctor(Viewport,ViewportLayout,Double ,Boolean,Pen,Pen,Pen) |
.ctor(Viewport,ViewportLayout,Double ,Boolean,Pen,Pen,Pen,Boolean) | | High | devDept.Eyeshot.HiddenLinesViewSettings. .ctor(Viewport,ViewportLayout,Double ,Boolean,Pen,Pen,Pen,Boolean) |
.ctor(Viewport,ViewportLayout,Double ,Boolean,Pen,Pen,Pen,Boolean,Pen,Pen,Pen ) | | High | devDept.Eyeshot.HiddenLinesViewSettings. .ctor(Viewport,ViewportLayout,Double ,Boolean,Pen,Pen,Pen,Boolean,Pen,Pen,Pen ) |
.ctor(Viewport,ViewportLayout,Double ,Boolean,Pen,Pen,Pen,Boolean,Boolean ,Boolean,Pen,Pen,Pen) | | High | devDept.Eyeshot.HiddenLinesViewSettings. .ctor(Viewport,ViewportLayout,Double ,Boolean,Pen,Pen,Pen,Boolean,Boolean ,Boolean,Pen,Pen,Pen) |
.ctor(Viewport,ViewportLayout,Double ,RectangleF) | | High | devDept.Eyeshot.HiddenLinesViewSettings. .ctor(Viewport,ViewportLayout,Double ,RectangleF) |
.ctor(Viewport,ViewportLayout,Double ,RectangleF,Pen,Pen,Pen) | | High | devDept.Eyeshot.HiddenLinesViewSettings. .ctor(Viewport,ViewportLayout,Double ,RectangleF,Pen,Pen,Pen) |
.ctor(Viewport,ViewportLayout,Double ,RectangleF,Pen,Pen,Pen,Boolean) | | High | devDept.Eyeshot.HiddenLinesViewSettings. .ctor(Viewport,ViewportLayout,Double ,RectangleF,Pen,Pen,Pen,Boolean) |
.ctor(Viewport,ViewportLayout,Double ,RectangleF,Pen,Pen,Pen,Boolean,Pen,Pen ,Pen) | | High | devDept.Eyeshot.HiddenLinesViewSettings. .ctor(Viewport,ViewportLayout,Double ,RectangleF,Pen,Pen,Pen,Boolean,Pen,Pen ,Pen) |
.ctor(Viewport,ViewportLayout,Double ,RectangleF,Pen,Pen,Pen,Boolean,Boolean ,Boolean,Pen,Pen,Pen) | | High | devDept.Eyeshot.HiddenLinesViewSettings. .ctor(Viewport,ViewportLayout,Double ,RectangleF,Pen,Pen,Pen,Boolean,Boolean ,Boolean,Pen,Pen,Pen) |
DrawInternal (ViewportLayout+DrawSceneParams) | | High | devDept.Eyeshot.ViewCubeIcon .DrawInternal (ViewportLayout+DrawSceneParams) |
GetProjectionMatrix (ViewportLayout+DrawSceneParams,Double) | | High | devDept.Eyeshot.ViewCubeIcon .GetProjectionMatrix (ViewportLayout+DrawSceneParams,Double) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot .ViewCubeIcon+ViewCubePartEntity .EstimateBoundingBox (BlockKeyedCollection) |
Invoke(Object ,ViewportLayout+ViewChangedEventArgs) | | High | devDept.Eyeshot .ViewCubeIcon+ViewCubeClickEventHandler .Invoke(Object ,ViewportLayout+ViewChangedEventArgs) |
BeginInvoke(Object ,ViewportLayout+ViewChangedEventArgs ,AsyncCallback,Object) | | High | devDept.Eyeshot .ViewCubeIcon+ViewCubeClickEventHandler .BeginInvoke(Object ,ViewportLayout+ViewChangedEventArgs ,AsyncCallback,Object) |
get_ParentViewportLayout() | | High | devDept.Eyeshot.BoundingBox .get_ParentViewportLayout() |
set_ParentViewportLayout(ViewportLayout) | | High | devDept.Eyeshot.BoundingBox .set_ParentViewportLayout(ViewportLayout ) |
DrawLabel(ViewportLayout+DrawSceneParams ) | | High | devDept.Eyeshot.BoundingBox.DrawLabel (ViewportLayout+DrawSceneParams) |
DrawLabelGdi (ViewportLayout+DrawSceneParams,Single ,Graphics) | | High | devDept.Eyeshot.BoundingBox.DrawLabelGdi (ViewportLayout+DrawSceneParams,Single ,Graphics) |
.ctor(ViewportLayout,Viewport) | | High | devDept.Eyeshot .GfxDrawForSelectionParams..ctor (ViewportLayout,Viewport) |
.ctor(ViewportLayout,Single,Int32 ,Transformation,FontDataDictionary ,TextStyleKeyedCollection ,LineTypeKeyedCollection) | | High | devDept.Eyeshot .GfxDrawForSelectionParams..ctor (ViewportLayout,Single,Int32 ,Transformation,FontDataDictionary ,TextStyleKeyedCollection ,LineTypeKeyedCollection) |
.ctor(ViewportLayout,Viewport) | | High | devDept.Eyeshot.DrawParams..ctor (ViewportLayout,Viewport) |
.ctor(ViewportLayout,Single,Int32 ,Transformation,FontDataDictionary ,TextStyleKeyedCollection ,LineTypeKeyedCollection) | | High | devDept.Eyeshot.DrawParams..ctor (ViewportLayout,Single,Int32 ,Transformation,FontDataDictionary ,TextStyleKeyedCollection ,LineTypeKeyedCollection) |
.ctor(ViewportLayout,Viewport) | | High | devDept.Eyeshot.RenderParams..ctor (ViewportLayout,Viewport) |
.ctor(ViewportLayout,projectionType ,Double[],Int32[],Single ,FontDataDictionary ,TextStyleKeyedCollection,Transformation ,BlockKeyedCollection ,LineTypeKeyedCollection) | | High | devDept.Eyeshot.DrawSilhouettesParams. .ctor(ViewportLayout,projectionType ,Double[],Int32[],Single ,FontDataDictionary ,TextStyleKeyedCollection,Transformation ,BlockKeyedCollection ,LineTypeKeyedCollection) |
.ctor(ViewportLayout) | | High | devDept.Eyeshot.CompileParams..ctor (ViewportLayout) |
.ctor(Entity,ViewportLayout) | | High | devDept.Eyeshot.CompileParams..ctor (Entity,ViewportLayout) |
.ctor(Double,ViewportLayout) | | High | devDept.Eyeshot.RegenParams..ctor(Double ,ViewportLayout) |
.ctor(Double,Double,ViewportLayout) | | High | devDept.Eyeshot.RegenParams..ctor(Double ,Double,ViewportLayout) |
.ctor(Transformation,ViewportLayout) | | High | devDept.Eyeshot.TraversalParams..ctor (Transformation,ViewportLayout) |
.ctor(BlockReference ,BlockKeyedCollection,ViewportLayout) | | High | devDept.Eyeshot.TraversalParams..ctor (BlockReference,BlockKeyedCollection ,ViewportLayout) |
.ctor(displayType,Single,Transformation ,ViewportLayout) | | High | devDept.Eyeshot.TraversalParams..ctor (displayType,Single,Transformation ,ViewportLayout) |
get_ViewportLayout() | | High | devDept.Eyeshot.TraversalParams .get_ViewportLayout() |
set_ViewportLayout(ViewportLayout) | | High | devDept.Eyeshot.TraversalParams .set_ViewportLayout(ViewportLayout) |
.ctor(PlaneEquation[],Segment3D[] ,displayType,Single,LinePattern,Int32 ,ViewportLayout,Transformation) | | High | devDept.Eyeshot.FrustumParams..ctor (PlaneEquation[],Segment3D[],displayType ,Single,LinePattern,Int32,ViewportLayout ,Transformation) |
.ctor(PlaneEquation[],ViewportLayout) | | High | devDept.Eyeshot.FrustumParams..ctor (PlaneEquation[],ViewportLayout) |
.ctor(PlaneEquation[],Boolean ,ViewportLayout) | | High | devDept.Eyeshot.FrustumParams..ctor (PlaneEquation[],Boolean,ViewportLayout) |
.ctor(Int32[],Double[],IList<Point2D> ,IList<Segment2D>,Point2D,Point2D ,displayType,Single,ViewportLayout ,Transformation) | | High | devDept.Eyeshot.ScreenPolygonParams. .ctor(Int32[],Double[],IList<Point2D> ,IList<Segment2D>,Point2D,Point2D ,displayType,Single,ViewportLayout ,Transformation) |
.ctor(Transformation,ViewportLayout ,Point2D,Point2D) | | High | devDept.Eyeshot.OffsetOnCameraAxesParams ..ctor(Transformation,ViewportLayout ,Point2D,Point2D) |
WorkCompleted(ViewportLayout) | | High | devDept.Eyeshot .HiddenLinesViewOnClipboard .WorkCompleted(ViewportLayout) |
SaveFile(ViewportLayout,String) | | High | devDept.Eyeshot .HiddenLinesViewOnClipboard.SaveFile (ViewportLayout,String) |
WorkCompleted(ViewportLayout) | | High | devDept.Eyeshot.HiddenLinesViewOnPaper .WorkCompleted(ViewportLayout) |
WorkCompleted(ViewportLayout) | | High | devDept.Eyeshot .HiddenLinesViewOnPaperPreview .WorkCompleted(ViewportLayout) |
.ctor(ViewportLayout) | | High | devDept.Eyeshot.HiddenLinesView..ctor (ViewportLayout) |
.ctor(ViewportLayout,Double) | | High | devDept.Eyeshot.HiddenLinesView..ctor (ViewportLayout,Double) |
.ctor(Viewport,ViewportLayout) | | High | devDept.Eyeshot.HiddenLinesView..ctor (Viewport,ViewportLayout) |
.ctor(Viewport,ViewportLayout,Double) | | High | devDept.Eyeshot.HiddenLinesView..ctor (Viewport,ViewportLayout,Double) |
get_Attributes() | Public | High | devDept.Eyeshot.SilhoWireData .get_Attributes() |
set_Attributes (ViewportLayout+GfxAttributesWire) | | High | devDept.Eyeshot.SilhoWireData .set_Attributes (ViewportLayout+GfxAttributesWire) |
Repaint(ViewportLayout) | | High | devDept.Eyeshot.BarBase.Repaint (ViewportLayout) |
Hover(ViewportLayout,ToolBarButton) | | High | devDept.Eyeshot.BarBase.Hover (ViewportLayout,ToolBarButton) |
OnMouseDown(ViewportLayout ,MouseEventArgs) | | High | devDept.Eyeshot.BarBase.OnMouseDown (ViewportLayout,MouseEventArgs) |
Draw(ViewportLayout+DrawSceneParams) | | High | devDept.Eyeshot.BarBase.Draw (ViewportLayout+DrawSceneParams) |
Draw(ViewportLayout+DrawSceneParams) | | High | devDept.Eyeshot.ToolBar.Draw (ViewportLayout+DrawSceneParams) |
CreateTextures(RenderContextBase ,ViewportLayout,GraphicsPath ,GraphicsPath,Int32,Int32,Int32,Int32 ,Color) | | High | devDept.Eyeshot.ToolBarButton .CreateTextures(RenderContextBase ,ViewportLayout,GraphicsPath ,GraphicsPath,Int32,Int32,Int32,Int32 ,Color) |
DrawImage(Graphics,ViewportLayout,Int32 ,Int32,Int32,Int32) | | High | devDept.Eyeshot.ToolBarButton.DrawImage (Graphics,ViewportLayout,Int32,Int32 ,Int32,Int32) |
DrawImage(Graphics,ViewportLayout,Int32 ,Int32,Int32,Int32) | | High | devDept.Eyeshot.ZoomFitToolBarButton .DrawImage(Graphics,ViewportLayout,Int32 ,Int32,Int32,Int32) |
DrawImage(Graphics,ViewportLayout,Int32 ,Int32,Int32,Int32) | | High | devDept.Eyeshot.ZoomToolBarButton .DrawImage(Graphics,ViewportLayout,Int32 ,Int32,Int32,Int32) |
DrawImage(Graphics,ViewportLayout,Int32 ,Int32,Int32,Int32) | | High | devDept.Eyeshot.ZoomWindowToolBarButton .DrawImage(Graphics,ViewportLayout,Int32 ,Int32,Int32,Int32) |
DrawImage(Graphics,ViewportLayout,Int32 ,Int32,Int32,Int32) | | High | devDept.Eyeshot .MagnifyingGlassToolBarButton.DrawImage (Graphics,ViewportLayout,Int32,Int32 ,Int32,Int32) |
DrawImage(Graphics,ViewportLayout,Int32 ,Int32,Int32,Int32) | | High | devDept.Eyeshot.RotateToolBarButton .DrawImage(Graphics,ViewportLayout,Int32 ,Int32,Int32,Int32) |
DrawImage(Graphics,ViewportLayout,Int32 ,Int32,Int32,Int32) | | High | devDept.Eyeshot.PanToolBarButton .DrawImage(Graphics,ViewportLayout,Int32 ,Int32,Int32,Int32) |
DrawImage(Graphics,ViewportLayout,Int32 ,Int32,Int32,Int32) | | High | devDept.Eyeshot.HomeToolBarButton .DrawImage(Graphics,ViewportLayout,Int32 ,Int32,Int32,Int32) |
DrawImage(Graphics,ViewportLayout,Int32 ,Int32,Int32,Int32) | | High | devDept.Eyeshot.CancelToolBarButton .DrawImage(Graphics,ViewportLayout,Int32 ,Int32,Int32,Int32) |
.ctor(ViewportLayout,Viewport,IList <Entity>,Point3D,Point3D,Boolean ,ShaderParameters,LightSettings[] ,Boolean,Double,Boolean ,selectionStatusType) | | High | devDept.Eyeshot.DrawEntitiesShadowParams ..ctor(ViewportLayout,Viewport,IList <Entity>,Point3D,Point3D,Boolean ,ShaderParameters,LightSettings[] ,Boolean,Double,Boolean ,selectionStatusType) |
add_ProgressChanged (ViewportLayout+ProgressChangedEventHand ler) | | High | devDept.Eyeshot.WorkUnit .add_ProgressChanged (ViewportLayout+ProgressChangedEventHand ler) |
remove_ProgressChanged (ViewportLayout+ProgressChangedEventHand ler) | | High | devDept.Eyeshot.WorkUnit .remove_ProgressChanged (ViewportLayout+ProgressChangedEventHand ler) |
WorkCompleted(ViewportLayout) | | High | devDept.Eyeshot.WorkUnit.WorkCompleted (ViewportLayout) |
WorkCancelled(ViewportLayout) | | High | devDept.Eyeshot.WorkUnit.WorkCancelled (ViewportLayout) |
WorkFailed(ViewportLayout) | | High | devDept.Eyeshot.WorkUnit.WorkFailed (ViewportLayout) |
GetProjectionMatrix(Double,Double ,ViewportLayout+CameraEyePosType) | | High | devDept.Eyeshot.Camera .GetProjectionMatrix(Double,Double ,ViewportLayout+CameraEyePosType) |
SetupModelView(Boolean,Boolean ,ViewportLayout+CameraEyePosType,Boolean ) | | High | devDept.Eyeshot.Camera.SetupModelView (Boolean,Boolean ,ViewportLayout+CameraEyePosType,Boolean ) |
SetupModelViewProjection(RectangleF ,Boolean,Boolean,Boolean ,ViewportLayout+CameraEyePosType,Boolean ) | | High | devDept.Eyeshot.Camera .SetupModelViewProjection(RectangleF ,Boolean,Boolean,Boolean ,ViewportLayout+CameraEyePosType,Boolean ) |
Draw(ViewportLayout,Viewport) | | High | devDept.Eyeshot.Legend.Draw (ViewportLayout,Viewport) |
DrawGdi(Single,Single,Graphics ,ViewportLayout,Viewport,Point) | | High | devDept.Eyeshot.Legend.DrawGdi(Single ,Single,Graphics,ViewportLayout,Viewport ,Point) |
get_ParentViewportLayout() | | High | devDept.Eyeshot.ProgressBar .get_ParentViewportLayout() |
set_ParentViewportLayout(ViewportLayout) | | High | devDept.Eyeshot.ProgressBar .set_ParentViewportLayout(ViewportLayout ) |
Draw(ViewportLayout+DrawSceneParams) | | High | devDept.Eyeshot.ProgressBar.Draw (ViewportLayout+DrawSceneParams) |
GetDefaultLayerName(ViewportLayout) | | High | devDept.Eyeshot.UserInterfaceBase .GetDefaultLayerName(ViewportLayout) |
DrawInternal (ViewportLayout+DrawSceneParams) | | High | devDept.Eyeshot.UserInterfaceSymbolBase .DrawInternal (ViewportLayout+DrawSceneParams) |
DrawLabels (ViewportLayout+DrawSceneParams) | | High | devDept.Eyeshot.UserInterfaceSymbolBase .DrawLabels (ViewportLayout+DrawSceneParams) |
DrawInternal (ViewportLayout+DrawSceneParams) | | High | devDept.Eyeshot.CoordinateSystemIcon .DrawInternal (ViewportLayout+DrawSceneParams) |
DrawLabels (ViewportLayout+DrawSceneParams) | | High | devDept.Eyeshot.CoordinateSystemIcon .DrawLabels (ViewportLayout+DrawSceneParams) |
DrawInternal (ViewportLayout+DrawSceneParams) | | High | devDept.Eyeshot.OriginSymbol .DrawInternal (ViewportLayout+DrawSceneParams) |
GetInitialTransformation() | | High | devDept.Eyeshot.OriginSymbol .GetInitialTransformation() |
GetFullTransformation() | | High | devDept.Eyeshot.OriginSymbol .GetFullTransformation() |
get_StyleMode() | Public | High | devDept.Eyeshot.ObjectManipulator .get_StyleMode() |
set_StyleMode(originSymbolStyleType) | | High | devDept.Eyeshot.ObjectManipulator .set_StyleMode(originSymbolStyleType) |
get_Translate() | | High | devDept.Eyeshot.ObjectManipulator .get_Translate() |
set_Translate (ObjectManipulatorPartProperties) | | High | devDept.Eyeshot.ObjectManipulator .set_Translate (ObjectManipulatorPartProperties) |
DrawInternal (ViewportLayout+DrawSceneParams) | | High | devDept.Eyeshot.ObjectManipulator .DrawInternal (ViewportLayout+DrawSceneParams) |
DrawWithPreview (ViewportLayout+DrawSceneParams) | | High | devDept.Eyeshot.ObjectManipulator .DrawWithPreview (ViewportLayout+DrawSceneParams) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot.Entities.AngularDim .EstimateBoundingBox (BlockKeyedCollection) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot.Entities.FastPointCloud .EstimateBoundingBox (BlockKeyedCollection) |
SweepAsSolid3D(ICurve,Double ,sweepMethodType) | | High | devDept.Eyeshot.Entities.Region .SweepAsSolid3D(ICurve,Double ,sweepMethodType) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot.Entities.Region .EstimateBoundingBox (BlockKeyedCollection) |
ExtrudeAsSolid3D(Double,Double,Double) | | High | devDept.Eyeshot.Entities.Region .ExtrudeAsSolid3D(Double,Double,Double) |
ExtrudeAsSolid3D(Interval,Double,Double) | | High | devDept.Eyeshot.Entities.Region .ExtrudeAsSolid3D(Interval,Double,Double ) |
ExtrudeAsSolid3D(Vector3D,Double,Double) | | High | devDept.Eyeshot.Entities.Region .ExtrudeAsSolid3D(Vector3D,Double,Double ) |
RevolveAsSolid3D(Double,Double,Vector3D ,Point3D,Double) | | High | devDept.Eyeshot.Entities.Region .RevolveAsSolid3D(Double,Double,Vector3D ,Point3D,Double) |
RevolveAsSolid3D(Double,Vector3D,Point3D ,Double) | | High | devDept.Eyeshot.Entities.Region .RevolveAsSolid3D(Double,Vector3D ,Point3D,Double) |
RevolveAsSolid3D(Double,Double,Point3D ,Point3D,Double) | | High | devDept.Eyeshot.Entities.Region .RevolveAsSolid3D(Double,Double,Point3D ,Point3D,Double) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot.Entities.Ghost .EstimateBoundingBox (BlockKeyedCollection) |
ReverseContour(List<ICurve>) | | High | devDept.Eyeshot.Entities.Surface .ReverseContour(List<ICurve>) |
MakeCurveFromPoints(PointTangent[] ,Double,Curve&) | | High | devDept.Eyeshot.Entities.Surface .MakeCurveFromPoints(PointTangent[] ,Double,Curve&) |
FixCurvesStartingAndEndingOnSeam(ICurve ,PointTangent[],Point3D[],Int32,Double) | | High | devDept.Eyeshot.Entities.Surface .FixCurvesStartingAndEndingOnSeam(ICurve ,PointTangent[],Point3D[],Int32,Double) |
FixCurvesStartingAndEndingOnSeamU (Point3D[],PointTangent[],Int32,Double) | | High | devDept.Eyeshot.Entities.Surface .FixCurvesStartingAndEndingOnSeamU (Point3D[],PointTangent[],Int32,Double) |
FixCurvesStartingAndEndingOnSeamV (Point3D[],PointTangent[],Int32,Double) | | High | devDept.Eyeshot.Entities.Surface .FixCurvesStartingAndEndingOnSeamV (Point3D[],PointTangent[],Int32,Double) |
ComputeCurvatureMap(ViewportLayout ,Legend,Surface+curvatureType) | | High | devDept.Eyeshot.Entities.Surface .ComputeCurvatureMap(ViewportLayout ,Legend,Surface+curvatureType) |
ConvertToSolid3D(Double) | | High | devDept.Eyeshot.Entities.Surface .ConvertToSolid3D(Double) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot.Entities.Surface .EstimateBoundingBox (BlockKeyedCollection) |
ComputeCurvatureGraph(ViewportLayout ,Single) | | High | devDept.Eyeshot.Entities.Curve .ComputeCurvatureGraph(ViewportLayout ,Single) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot.Entities.Curve .EstimateBoundingBox (BlockKeyedCollection) |
ExtrudeAsSolid3D(Line,Double) | | High | devDept.Eyeshot.Entities.Curve .ExtrudeAsSolid3D(Line,Double) |
ExtrudeAsSolid3D(Double,Double,Double ,Double) | | High | devDept.Eyeshot.Entities.Curve .ExtrudeAsSolid3D(Double,Double,Double ,Double) |
ExtrudeAsSolid3D(Vector3D,Double,Double) | | High | devDept.Eyeshot.Entities.Curve .ExtrudeAsSolid3D(Vector3D,Double,Double ) |
RevolveAsSolid3D(Double,Double,Vector3D ,Point3D,Double) | | High | devDept.Eyeshot.Entities.Curve .RevolveAsSolid3D(Double,Double,Vector3D ,Point3D,Double) |
RevolveAsSolid3D(Double,Double,Point3D ,Point3D,Double) | | High | devDept.Eyeshot.Entities.Curve .RevolveAsSolid3D(Double,Double,Point3D ,Point3D,Double) |
RevolveAsSolid3D(Double,Double,Line ,Double) | | High | devDept.Eyeshot.Entities.Curve .RevolveAsSolid3D(Double,Double,Line ,Double) |
SweepAsSolid3D(ICurve,Double ,sweepMethodType) | | High | devDept.Eyeshot.Entities.Curve .SweepAsSolid3D(ICurve,Double ,sweepMethodType) |
ConvertToMesh(ViewportLayout,Boolean) | | High | devDept.Eyeshot.Entities.MultilineText .ConvertToMesh(ViewportLayout,Boolean) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot.Entities.OrdinateDim .EstimateBoundingBox (BlockKeyedCollection) |
.ctor(Plane,Point3D[],Boolean ,arrowheadType,Double,Double) | | High | devDept.Eyeshot.Entities.Leader..ctor (Plane,Point3D[],Boolean,arrowheadType ,Double,Double) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot.Entities.Leader .EstimateBoundingBox (BlockKeyedCollection) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot.Entities.CompositeCurve .EstimateBoundingBox (BlockKeyedCollection) |
ExtrudeAsSolid3D(Line,Double) | | High | devDept.Eyeshot.Entities.CompositeCurve .ExtrudeAsSolid3D(Line,Double) |
ExtrudeAsSolid3D(Double,Double,Double ,Double) | | High | devDept.Eyeshot.Entities.CompositeCurve .ExtrudeAsSolid3D(Double,Double,Double ,Double) |
ExtrudeAsSolid3D(Vector3D,Double,Double) | | High | devDept.Eyeshot.Entities.CompositeCurve .ExtrudeAsSolid3D(Vector3D,Double,Double ) |
RevolveAsSolid3D(Double,Double,Vector3D ,Point3D,Double) | | High | devDept.Eyeshot.Entities.CompositeCurve .RevolveAsSolid3D(Double,Double,Vector3D ,Point3D,Double) |
RevolveAsSolid3D(Double,Double,Point3D ,Point3D,Double) | | High | devDept.Eyeshot.Entities.CompositeCurve .RevolveAsSolid3D(Double,Double,Point3D ,Point3D,Double) |
RevolveAsSolid3D(Double,Double,Line ,Double) | | High | devDept.Eyeshot.Entities.CompositeCurve .RevolveAsSolid3D(Double,Double,Line ,Double) |
SweepAsSolid3D(ICurve,Double ,sweepMethodType) | | High | devDept.Eyeshot.Entities.CompositeCurve .SweepAsSolid3D(ICurve,Double ,sweepMethodType) |
get_Scale() | | High | devDept.Eyeshot.Entities.Dimension .get_Scale() |
set_Scale(Double) | | High | devDept.Eyeshot.Entities.Dimension .set_Scale(Double) |
GetTrianglesInternal(ViewportLayout ,Transformation,Double) | | High | devDept.Eyeshot.Entities.Dimension .GetTrianglesInternal(ViewportLayout ,Transformation,Double) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot.Entities.Dimension .EstimateBoundingBox (BlockKeyedCollection) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot.Entities.LinearDim .EstimateBoundingBox (BlockKeyedCollection) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot.Entities.RadialDim .EstimateBoundingBox (BlockKeyedCollection) |
ComputePlot(ViewportLayout,Legend ,Boolean) | | High | devDept.Eyeshot.Entities.FemMesh .ComputePlot(ViewportLayout,Legend ,Boolean) |
ComputePlot(ViewportLayout,Legend) | | High | devDept.Eyeshot.Entities.FemMesh .ComputePlot(ViewportLayout,Legend) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot.Entities.FemMesh .EstimateBoundingBox (BlockKeyedCollection) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot.Entities.Mesh .EstimateBoundingBox (BlockKeyedCollection) |
ClearIfNotSelected(List <ViewportLayout+SelectionInfoSubItems>) | | High | devDept.Eyeshot.Entities .Mesh+FaceCollection.ClearIfNotSelected (List <ViewportLayout+SelectionInfoSubItems>) |
get_BRepMode() | | High | devDept.Eyeshot.Entities.Solid .get_BRepMode() |
.ctor(Solid+brepType,TextureMappingData ,IList<Solid+Portion>) | | High | devDept.Eyeshot.Entities.Solid..ctor (Solid+brepType,TextureMappingData,IList <Solid+Portion>) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot.Entities.Solid .EstimateBoundingBox (BlockKeyedCollection) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot.Entities.Arc .EstimateBoundingBox (BlockKeyedCollection) |
ExtrudeAsSolid3D(Vector3D,Double,Double) | | High | devDept.Eyeshot.Entities.Arc .ExtrudeAsSolid3D(Vector3D,Double,Double ) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot.Entities.Bar .EstimateBoundingBox (BlockKeyedCollection) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot.Entities.Circle .EstimateBoundingBox (BlockKeyedCollection) |
ExtrudeAsSolid3D(Line,Double) | | High | devDept.Eyeshot.Entities.Circle .ExtrudeAsSolid3D(Line,Double) |
ExtrudeAsSolid3D(Double,Double,Double ,Double) | | High | devDept.Eyeshot.Entities.Circle .ExtrudeAsSolid3D(Double,Double,Double ,Double) |
ExtrudeAsSolid3D(Vector3D,Double,Double) | | High | devDept.Eyeshot.Entities.Circle .ExtrudeAsSolid3D(Vector3D,Double,Double ) |
RevolveAsSolid3D(Double,Double,Vector3D ,Point3D,Double) | | High | devDept.Eyeshot.Entities.Circle .RevolveAsSolid3D(Double,Double,Vector3D ,Point3D,Double) |
RevolveAsSolid3D(Double,Double,Point3D ,Point3D,Double) | | High | devDept.Eyeshot.Entities.Circle .RevolveAsSolid3D(Double,Double,Point3D ,Point3D,Double) |
RevolveAsSolid3D(Double,Double,Line ,Double) | | High | devDept.Eyeshot.Entities.Circle .RevolveAsSolid3D(Double,Double,Line ,Double) |
SweepAsSolid3D(ICurve,Double ,sweepMethodType) | | High | devDept.Eyeshot.Entities.Circle .SweepAsSolid3D(ICurve,Double ,sweepMethodType) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot.Entities.Entity .EstimateBoundingBox (BlockKeyedCollection) |
ExtrudeAsSolid3D(Line,Double) | | High | devDept.Eyeshot.Entities.ICurve .ExtrudeAsSolid3D(Line,Double) |
ExtrudeAsSolid3D(Double,Double,Double ,Double) | | High | devDept.Eyeshot.Entities.ICurve .ExtrudeAsSolid3D(Double,Double,Double ,Double) |
ExtrudeAsSolid3D(Vector3D,Double,Double) | | High | devDept.Eyeshot.Entities.ICurve .ExtrudeAsSolid3D(Vector3D,Double,Double ) |
RevolveAsSolid3D(Double,Double,Vector3D ,Point3D,Double) | | High | devDept.Eyeshot.Entities.ICurve .RevolveAsSolid3D(Double,Double,Vector3D ,Point3D,Double) |
RevolveAsSolid3D(Double,Double,Point3D ,Point3D,Double) | | High | devDept.Eyeshot.Entities.ICurve .RevolveAsSolid3D(Double,Double,Point3D ,Point3D,Double) |
RevolveAsSolid3D(Double,Double,Line ,Double) | | High | devDept.Eyeshot.Entities.ICurve .RevolveAsSolid3D(Double,Double,Line ,Double) |
SweepAsSolid3D(ICurve,Double ,sweepMethodType) | | High | devDept.Eyeshot.Entities.ICurve .SweepAsSolid3D(ICurve,Double ,sweepMethodType) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot.Entities.Joint .EstimateBoundingBox (BlockKeyedCollection) |
ExtrudeAsSolid3D(Line,Double) | | High | devDept.Eyeshot.Entities.Line .ExtrudeAsSolid3D(Line,Double) |
ExtrudeAsSolid3D(Double,Double,Double ,Double) | | High | devDept.Eyeshot.Entities.Line .ExtrudeAsSolid3D(Double,Double,Double ,Double) |
ExtrudeAsSolid3D(Vector3D,Double,Double) | | High | devDept.Eyeshot.Entities.Line .ExtrudeAsSolid3D(Vector3D,Double,Double ) |
RevolveAsSolid3D(Double,Double,Vector3D ,Point3D,Double) | | High | devDept.Eyeshot.Entities.Line .RevolveAsSolid3D(Double,Double,Vector3D ,Point3D,Double) |
RevolveAsSolid3D(Double,Double,Point3D ,Point3D,Double) | | High | devDept.Eyeshot.Entities.Line .RevolveAsSolid3D(Double,Double,Point3D ,Point3D,Double) |
RevolveAsSolid3D(Double,Double,Line ,Double) | | High | devDept.Eyeshot.Entities.Line .RevolveAsSolid3D(Double,Double,Line ,Double) |
SweepAsSolid3D(ICurve,Double ,sweepMethodType) | | High | devDept.Eyeshot.Entities.Line .SweepAsSolid3D(ICurve,Double ,sweepMethodType) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot.Entities.Line .EstimateBoundingBox (BlockKeyedCollection) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot.Entities.Point .EstimateBoundingBox (BlockKeyedCollection) |
ExtrudeAsSolid3D(Line,Double) | | High | devDept.Eyeshot.Entities.Point .ExtrudeAsSolid3D(Line,Double) |
ExtrudeAsSolid3D(Double,Double,Double ,Double) | | High | devDept.Eyeshot.Entities.Point .ExtrudeAsSolid3D(Double,Double,Double ,Double) |
ExtrudeAsSolid3D(Vector3D,Double,Double) | | High | devDept.Eyeshot.Entities.Point .ExtrudeAsSolid3D(Vector3D,Double,Double ) |
RevolveAsSolid3D(Double,Double,Vector3D ,Point3D,Double) | | High | devDept.Eyeshot.Entities.Point .RevolveAsSolid3D(Double,Double,Vector3D ,Point3D,Double) |
RevolveAsSolid3D(Double,Double,Point3D ,Point3D,Double) | | High | devDept.Eyeshot.Entities.Point .RevolveAsSolid3D(Double,Double,Point3D ,Point3D,Double) |
RevolveAsSolid3D(Double,Double,Line ,Double) | | High | devDept.Eyeshot.Entities.Point .RevolveAsSolid3D(Double,Double,Line ,Double) |
SweepAsSolid3D(ICurve,Double ,sweepMethodType) | | High | devDept.Eyeshot.Entities.Point .SweepAsSolid3D(ICurve,Double ,sweepMethodType) |
ExtrudeAsSolid3D(Line,Double) | | High | devDept.Eyeshot.Entities.LinearPath .ExtrudeAsSolid3D(Line,Double) |
ExtrudeAsSolid3D(Double,Double,Double ,Double) | | High | devDept.Eyeshot.Entities.LinearPath .ExtrudeAsSolid3D(Double,Double,Double ,Double) |
ExtrudeAsSolid3D(Vector3D,Double,Double) | | High | devDept.Eyeshot.Entities.LinearPath .ExtrudeAsSolid3D(Vector3D,Double,Double ) |
RevolveAsSolid3D(Double,Double,Vector3D ,Point3D,Double) | | High | devDept.Eyeshot.Entities.LinearPath .RevolveAsSolid3D(Double,Double,Vector3D ,Point3D,Double) |
RevolveAsSolid3D(Double,Double,Point3D ,Point3D,Double) | | High | devDept.Eyeshot.Entities.LinearPath .RevolveAsSolid3D(Double,Double,Point3D ,Point3D,Double) |
RevolveAsSolid3D(Double,Double,Line ,Double) | | High | devDept.Eyeshot.Entities.LinearPath .RevolveAsSolid3D(Double,Double,Line ,Double) |
SweepAsSolid3D(ICurve,Double ,sweepMethodType) | | High | devDept.Eyeshot.Entities.LinearPath .SweepAsSolid3D(ICurve,Double ,sweepMethodType) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot.Entities.LinearPath .EstimateBoundingBox (BlockKeyedCollection) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot.Entities.Quad .EstimateBoundingBox (BlockKeyedCollection) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot.Entities.Triangle .EstimateBoundingBox (BlockKeyedCollection) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot.Entities.Picture .EstimateBoundingBox (BlockKeyedCollection) |
DrawSubdivision(Surface,Double,Double ,IList<Polygon2D>,ICurve[]) | | High | devDept.Eyeshot.Entities.SurfTessellator .DrawSubdivision(Surface,Double,Double ,IList<Polygon2D>,ICurve[]) |
DrawSubdivision(PlanarSurface,IList <Polygon2D>,ICurve[]) | | High | devDept.Eyeshot.Entities.SurfTessellator .DrawSubdivision(PlanarSurface,IList <Polygon2D>,ICurve[]) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot.Entities.Ellipse .EstimateBoundingBox (BlockKeyedCollection) |
ExtrudeAsSolid3D(Line,Double) | | High | devDept.Eyeshot.Entities.Ellipse .ExtrudeAsSolid3D(Line,Double) |
ExtrudeAsSolid3D(Double,Double,Double ,Double) | | High | devDept.Eyeshot.Entities.Ellipse .ExtrudeAsSolid3D(Double,Double,Double ,Double) |
ExtrudeAsSolid3D(Vector3D,Double,Double) | | High | devDept.Eyeshot.Entities.Ellipse .ExtrudeAsSolid3D(Vector3D,Double,Double ) |
RevolveAsSolid3D(Double,Double,Vector3D ,Point3D,Double) | | High | devDept.Eyeshot.Entities.Ellipse .RevolveAsSolid3D(Double,Double,Vector3D ,Point3D,Double) |
RevolveAsSolid3D(Double,Double,Point3D ,Point3D,Double) | | High | devDept.Eyeshot.Entities.Ellipse .RevolveAsSolid3D(Double,Double,Point3D ,Point3D,Double) |
RevolveAsSolid3D(Double,Double,Line ,Double) | | High | devDept.Eyeshot.Entities.Ellipse .RevolveAsSolid3D(Double,Double,Line ,Double) |
SweepAsSolid3D(ICurve,Double ,sweepMethodType) | | High | devDept.Eyeshot.Entities.Ellipse .SweepAsSolid3D(ICurve,Double ,sweepMethodType) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot.Entities.PlanarEntity .EstimateBoundingBox (BlockKeyedCollection) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot.Entities.EllipticalArc .EstimateBoundingBox (BlockKeyedCollection) |
ExtrudeAsSolid3D(Vector3D,Double,Double) | | High | devDept.Eyeshot.Entities.EllipticalArc .ExtrudeAsSolid3D(Vector3D,Double,Double ) |
get_ScaleFactorX() | | High | devDept.Eyeshot.Entities.BlockReference .get_ScaleFactorX() |
get_ScaleFactorY() | | High | devDept.Eyeshot.Entities.BlockReference .get_ScaleFactorY() |
get_ScaleFactorZ() | | High | devDept.Eyeshot.Entities.BlockReference .get_ScaleFactorZ() |
Explode(BlockKeyedCollection,Boolean ,Boolean,ViewportLayout) | | High | devDept.Eyeshot.Entities.BlockReference .Explode(BlockKeyedCollection,Boolean ,Boolean,ViewportLayout) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot.Entities.BlockReference .EstimateBoundingBox (BlockKeyedCollection) |
Draw<T>(T,ViewportLayout+drawCallback<T> ) | | High | devDept.Eyeshot.Entities.BlockReference .Draw<T>(T,ViewportLayout+drawCallback<T >) |
DrawForSelection<T> (ViewportLayout+DrawForSelectionParams<T > ,ViewportLayout+drawForSelectionCallback <T>) | | High | devDept.Eyeshot.Entities.BlockReference .DrawForSelection<T> (ViewportLayout+DrawForSelectionParams<T > ,ViewportLayout+drawForSelectionCallback <T>) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot.Entities.PointCloud .EstimateBoundingBox (BlockKeyedCollection) |
ConvertToMesh(ViewportLayout,Boolean) | | High | devDept.Eyeshot.Entities.Text .ConvertToMesh(ViewportLayout,Boolean) |
ConvertToLinearPaths(Double ,ViewportLayout) | | High | devDept.Eyeshot.Entities.Text .ConvertToLinearPaths(Double ,ViewportLayout) |
ConvertToLinearPaths(Double ,ViewportLayout,LinearPath[]& ,LinearPath[][]&) | | High | devDept.Eyeshot.Entities.Text .ConvertToLinearPaths(Double ,ViewportLayout,LinearPath[]& ,LinearPath[][]&) |
ConvertToCurves(ViewportLayout) | | High | devDept.Eyeshot.Entities.Text .ConvertToCurves(ViewportLayout) |
ConvertToCurves(ViewportLayout,ICurve[]& ,ICurve[][]&) | | High | devDept.Eyeshot.Entities.Text .ConvertToCurves(ViewportLayout ,ICurve[]&,ICurve[][]&) |
ConvertToRegions(ViewportLayout) | | High | devDept.Eyeshot.Entities.Text .ConvertToRegions(ViewportLayout) |
ConvertToSurfaces(ViewportLayout) | | High | devDept.Eyeshot.Entities.Text .ConvertToSurfaces(ViewportLayout) |
GetTrianglesInternal(ViewportLayout ,Transformation,Double) | | High | devDept.Eyeshot.Entities.Text .GetTrianglesInternal(ViewportLayout ,Transformation,Double) |
GetTrianglesInternal(String ,ViewportLayout,Transformation,Double) | | High | devDept.Eyeshot.Entities.Text .GetTrianglesInternal(String ,ViewportLayout,Transformation,Double) |
GetOutlines(Double,ViewportLayout) | | High | devDept.Eyeshot.Entities.Text .GetOutlines(Double,ViewportLayout) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot.Entities.Text .EstimateBoundingBox (BlockKeyedCollection) |
.ctor(ViewportLayout,contentType ,serializationType,Boolean) | | High | devDept.Eyeshot.Translators .WriteFileParams..ctor(ViewportLayout ,contentType,serializationType,Boolean) |
.ctor(IList<Entity>,LayerKeyedCollection ,BlockKeyedCollection ,MaterialKeyedCollection ,TextStyleKeyedCollection ,LineTypeKeyedCollection,contentType ,serializationType,linearUnitsType ,Boolean) | | High | devDept.Eyeshot.Translators .WriteFileParams..ctor(IList<Entity> ,LayerKeyedCollection ,BlockKeyedCollection ,MaterialKeyedCollection ,TextStyleKeyedCollection ,LineTypeKeyedCollection,contentType ,serializationType,linearUnitsType ,Boolean) |
.ctor(ViewportLayout,Boolean) | | High | devDept.Eyeshot.Translators.WriteParams. .ctor(ViewportLayout,Boolean) |
.ctor(ViewportLayout,Boolean) | | High | devDept.Eyeshot.Translators .WriteParamsWithMaterials..ctor (ViewportLayout,Boolean) |
.ctor(ViewportLayout,Boolean) | | High | devDept.Eyeshot.Translators .WriteParamsWithTextStyles..ctor (ViewportLayout,Boolean) |
.ctor(ViewportLayout,Boolean) | | High | devDept.Eyeshot.Translators .WriteParamsWithUnits..ctor (ViewportLayout,Boolean) |
get_BooleanErrorCount() | | High | devDept.Eyeshot.Translators.ReadIFC .get_BooleanErrorCount() |
set_BooleanErrorCount(Int32) | | High | devDept.Eyeshot.Translators.ReadIFC .set_BooleanErrorCount(Int32) |
.ctor(String) | | High | devDept.Eyeshot.Translators.ReadIFC. .ctor(String) |
.ctor(Stream) | | High | devDept.Eyeshot.Translators.ReadIFC. .ctor(Stream) |
get_UseLaszip() | | High | devDept.Eyeshot.Translators.ReadLAS .get_UseLaszip() |
set_UseLaszip(Boolean) | | High | devDept.Eyeshot.Translators.ReadLAS .set_UseLaszip(Boolean) |
.ctor(String,ReadLAS+formatType,Boolean) | | High | devDept.Eyeshot.Translators.ReadLAS. .ctor(String,ReadLAS+formatType,Boolean) |
.ctor(Stream,ReadLAS+formatType,Boolean) | | High | devDept.Eyeshot.Translators.ReadLAS. .ctor(Stream,ReadLAS+formatType,Boolean) |
AddToSceneAsSingleObject(ViewportLayout ,String,String) | | High | devDept.Eyeshot.Translators.ReadLAS .AddToSceneAsSingleObject(ViewportLayout ,String,String) |
AddToSceneAsSingleObject(ViewportLayout ,String,String,Color) | | High | devDept.Eyeshot.Translators.ReadLAS .AddToSceneAsSingleObject(ViewportLayout ,String,String,Color) |
AddToSceneAsSingleObject(ViewportLayout ,String,Color) | | High | devDept.Eyeshot.Translators.ReadLAS .AddToSceneAsSingleObject(ViewportLayout ,String,Color) |
AddToSceneAsSingleObject(ViewportLayout ,String,String) | | High | devDept.Eyeshot.Translators .ReadFileAsync.AddToSceneAsSingleObject (ViewportLayout,String,String) |
AddToSceneAsSingleObject(ViewportLayout ,String,String,Color) | | High | devDept.Eyeshot.Translators .ReadFileAsync.AddToSceneAsSingleObject (ViewportLayout,String,String,Color) |
AddToSceneAsSingleObject(ViewportLayout ,String,Color) | | High | devDept.Eyeshot.Translators .ReadFileAsync.AddToSceneAsSingleObject (ViewportLayout,String,Color) |
AddToScene(ViewportLayout,RegenOptions ,Boolean,String) | | High | devDept.Eyeshot.Translators .ReadFileAsync.AddToScene(ViewportLayout ,RegenOptions,Boolean,String) |
AddToScene(ViewportLayout,String) | | High | devDept.Eyeshot.Translators .ReadFileAsync.AddToScene(ViewportLayout ,String) |
AddToScene(ViewportLayout,String,Color) | | High | devDept.Eyeshot.Translators .ReadFileAsync.AddToScene(ViewportLayout ,String,Color) |
AddToScene(ViewportLayout,Color) | | High | devDept.Eyeshot.Translators .ReadFileAsync.AddToScene(ViewportLayout ,Color) |
WorkCancelled(ViewportLayout) | | High | devDept.Eyeshot.Translators .ReadFileAsync.WorkCancelled (ViewportLayout) |
FillBlocks(ViewportLayout) | | High | devDept.Eyeshot.Translators .ReadFileAsyncWithBlocks.FillBlocks (ViewportLayout) |
AddToScene(ViewportLayout,RegenOptions ,Boolean,String) | | High | devDept.Eyeshot.Translators .ReadFileAsyncWithBlocks.AddToScene (ViewportLayout,RegenOptions,Boolean ,String) |
AddToSceneAsSingleObject(ViewportLayout ,String,Int32) | | High | devDept.Eyeshot.Translators .ReadFileAsyncWithBlocks .AddToSceneAsSingleObject(ViewportLayout ,String,Int32) |
AddToSceneAsSingleObject(ViewportLayout ,String,Int32,Color) | | High | devDept.Eyeshot.Translators .ReadFileAsyncWithBlocks .AddToSceneAsSingleObject(ViewportLayout ,String,Int32,Color) |
AddToSceneAsSingleObject(ViewportLayout ,String,String) | | High | devDept.Eyeshot.Translators .ReadFileAsyncWithBlocks .AddToSceneAsSingleObject(ViewportLayout ,String,String) |
AddToSceneAsSingleObject(ViewportLayout ,String,String,Color) | | High | devDept.Eyeshot.Translators .ReadFileAsyncWithBlocks .AddToSceneAsSingleObject(ViewportLayout ,String,String,Color) |
AddToScene(ViewportLayout,Int32) | | High | devDept.Eyeshot.Translators .ReadFileAsyncWithBlocks.AddToScene (ViewportLayout,Int32) |
AddToScene(ViewportLayout,Int32,Color) | | High | devDept.Eyeshot.Translators .ReadFileAsyncWithBlocks.AddToScene (ViewportLayout,Int32,Color) |
AddToScene(ViewportLayout,String) | | High | devDept.Eyeshot.Translators .ReadFileAsyncWithBlocks.AddToScene (ViewportLayout,String) |
AddToScene(ViewportLayout,String,Color) | | High | devDept.Eyeshot.Translators .ReadFileAsyncWithBlocks.AddToScene (ViewportLayout,String,Color) |
AddToScene(ViewportLayout,Color) | | High | devDept.Eyeshot.Translators .ReadFileAsyncWithBlocks.AddToScene (ViewportLayout,Color) |
FillLayers(ViewportLayout) | | High | devDept.Eyeshot.Translators .ReadFileAsyncWithBlocksAndLayers .FillLayers(ViewportLayout) |
AddToScene(ViewportLayout,Int32) | | High | devDept.Eyeshot.Translators .ReadFileAsyncWithBlocksAndLayers .AddToScene(ViewportLayout,Int32) |
AddToScene(ViewportLayout,Int32,Color) | | High | devDept.Eyeshot.Translators .ReadFileAsyncWithBlocksAndLayers .AddToScene(ViewportLayout,Int32,Color) |
AddToScene(ViewportLayout,String) | | High | devDept.Eyeshot.Translators .ReadFileAsyncWithBlocksAndLayers .AddToScene(ViewportLayout,String) |
AddToScene(ViewportLayout,String,Color) | | High | devDept.Eyeshot.Translators .ReadFileAsyncWithBlocksAndLayers .AddToScene(ViewportLayout,String,Color) |
AddToScene(ViewportLayout,Color) | | High | devDept.Eyeshot.Translators .ReadFileAsyncWithBlocksAndLayers .AddToScene(ViewportLayout,Color) |
AddToScene(ViewportLayout,RegenOptions ,Boolean,String) | | High | devDept.Eyeshot.Translators .ReadFileAsyncWithBlocksAndLayers .AddToScene(ViewportLayout,RegenOptions ,Boolean,String) |
AddToSceneAsSingleObject(ViewportLayout ,String,Int32) | | High | devDept.Eyeshot.Translators .ReadFileAsyncWithBlocksAndLayers .AddToSceneAsSingleObject(ViewportLayout ,String,Int32) |
AddToSceneAsSingleObject(ViewportLayout ,String,Int32,Color) | | High | devDept.Eyeshot.Translators .ReadFileAsyncWithBlocksAndLayers .AddToSceneAsSingleObject(ViewportLayout ,String,Int32,Color) |
AddToSceneAsSingleObject(ViewportLayout ,String,String) | | High | devDept.Eyeshot.Translators .ReadFileAsyncWithBlocksAndLayers .AddToSceneAsSingleObject(ViewportLayout ,String,String) |
AddToSceneAsSingleObject(ViewportLayout ,String,String,Color) | | High | devDept.Eyeshot.Translators .ReadFileAsyncWithBlocksAndLayers .AddToSceneAsSingleObject(ViewportLayout ,String,String,Color) |
FillMaterials(ViewportLayout) | | High | devDept.Eyeshot.Translators .ReadFileAsyncWithMaterials .FillMaterials(ViewportLayout) |
AddToScene(ViewportLayout,RegenOptions ,Boolean,String) | | High | devDept.Eyeshot.Translators .ReadFileAsyncWithMaterials.AddToScene (ViewportLayout,RegenOptions,Boolean ,String) |
AddToScene(ViewportLayout,String) | | High | devDept.Eyeshot.Translators .ReadFileAsyncWithMaterials.AddToScene (ViewportLayout,String) |
AddToScene(ViewportLayout,String,Color) | | High | devDept.Eyeshot.Translators .ReadFileAsyncWithMaterials.AddToScene (ViewportLayout,String,Color) |
AddToScene(ViewportLayout,Color) | | High | devDept.Eyeshot.Translators .ReadFileAsyncWithMaterials.AddToScene (ViewportLayout,Color) |
AddToSceneAsSingleObject(ViewportLayout ,String,String) | | High | devDept.Eyeshot.Translators .ReadFileAsyncWithMaterials .AddToSceneAsSingleObject(ViewportLayout ,String,String) |
AddToSceneAsSingleObject(ViewportLayout ,String,String,Color) | | High | devDept.Eyeshot.Translators .ReadFileAsyncWithMaterials .AddToSceneAsSingleObject(ViewportLayout ,String,String,Color) |
AddToSceneAsSingleObject(ViewportLayout ,String,Color) | | High | devDept.Eyeshot.Translators .ReadFileAsyncWithMaterials .AddToSceneAsSingleObject(ViewportLayout ,String,Color) |
AddToScene(ViewportLayout,Int32) | | High | devDept.Eyeshot.Translators.ReadOBJ .AddToScene(ViewportLayout,Int32) |
AddToScene(ViewportLayout,Int32,Color) | | High | devDept.Eyeshot.Translators.ReadOBJ .AddToScene(ViewportLayout,Int32,Color) |
AddToSceneAsSingleObject(ViewportLayout ,String,Int32) | | High | devDept.Eyeshot.Translators.ReadOBJ .AddToSceneAsSingleObject(ViewportLayout ,String,Int32) |
AddToSceneAsSingleObject(ViewportLayout ,String,Int32,Color) | | High | devDept.Eyeshot.Translators.ReadOBJ .AddToSceneAsSingleObject(ViewportLayout ,String,Int32,Color) |
.ctor(String,FileSerializer) | | High | devDept.Eyeshot.Translators.ReadFile. .ctor(String,FileSerializer) |
.ctor(Stream,FileSerializer) | | High | devDept.Eyeshot.Translators.ReadFile. .ctor(Stream,FileSerializer) |
AddToScene(ViewportLayout,RegenOptions ,Boolean,String) | | High | devDept.Eyeshot.Translators.ReadFile .AddToScene(ViewportLayout,RegenOptions ,Boolean,String) |
AddToScene(ViewportLayout,Int32) | | High | devDept.Eyeshot.Translators.ReadFile .AddToScene(ViewportLayout,Int32) |
AddToScene(ViewportLayout,Int32,Color) | | High | devDept.Eyeshot.Translators.ReadFile .AddToScene(ViewportLayout,Int32,Color) |
AddToScene(ViewportLayout,String) | | High | devDept.Eyeshot.Translators.ReadFile .AddToScene(ViewportLayout,String) |
AddToSceneAsSingleObject(ViewportLayout ,String,Int32) | | High | devDept.Eyeshot.Translators.ReadFile .AddToSceneAsSingleObject(ViewportLayout ,String,Int32) |
AddToSceneAsSingleObject(ViewportLayout ,String,Int32,Color) | | High | devDept.Eyeshot.Translators.ReadFile .AddToSceneAsSingleObject(ViewportLayout ,String,Int32,Color) |
FillMaterials(ViewportLayout) | | High | devDept.Eyeshot.Translators.ReadFile .FillMaterials(ViewportLayout) |
FillLineTypes(ViewportLayout) | | High | devDept.Eyeshot.Translators.ReadFile .FillLineTypes(ViewportLayout) |
FillTextStyles(ViewportLayout) | | High | devDept.Eyeshot.Translators.ReadFile .FillTextStyles(ViewportLayout) |
WorkCancelled(ViewportLayout) | | High | devDept.Eyeshot.Translators .WriteFileAsync.WorkCancelled (ViewportLayout) |
WorkCompleted(ViewportLayout) | | High | devDept.Eyeshot .HiddenLinesViewOnFileAutodesk .WorkCompleted(ViewportLayout) |
CreateAutodeskDatabase(Database,Boolean) | | High | devDept.Eyeshot .HiddenLinesViewOnFileAutodesk .CreateAutodeskDatabase(Database,Boolean ) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot.Translators.Xline .EstimateBoundingBox (BlockKeyedCollection) |
get_TextStyles() | | High | devDept.Eyeshot.Translators.ReadAutodesk .get_TextStyles() |
get_LineTypes() | | High | devDept.Eyeshot.Translators.ReadAutodesk .get_LineTypes() |
AddToSceneAsSingleObject(ViewportLayout ,String,Int32) | | High | devDept.Eyeshot.Translators.ReadAutodesk .AddToSceneAsSingleObject(ViewportLayout ,String,Int32) |
AddToSceneAsSingleObject(ViewportLayout ,String,Int32,Color) | | High | devDept.Eyeshot.Translators.ReadAutodesk .AddToSceneAsSingleObject(ViewportLayout ,String,Int32,Color) |
AddToSceneAsSingleObject(ViewportLayout ,String,String) | | High | devDept.Eyeshot.Translators.ReadAutodesk .AddToSceneAsSingleObject(ViewportLayout ,String,String) |
AddToSceneAsSingleObject(ViewportLayout ,String,String,Color) | | High | devDept.Eyeshot.Translators.ReadAutodesk .AddToSceneAsSingleObject(ViewportLayout ,String,String,Color) |
AddToScene(ViewportLayout,RegenOptions ,Boolean,String) | | High | devDept.Eyeshot.Translators.ReadAutodesk .AddToScene(ViewportLayout,RegenOptions ,Boolean,String) |
AddToScene(ViewportLayout,Int32) | | High | devDept.Eyeshot.Translators.ReadAutodesk .AddToScene(ViewportLayout,Int32) |
AddToScene(ViewportLayout,Int32,Color) | | High | devDept.Eyeshot.Translators.ReadAutodesk .AddToScene(ViewportLayout,Int32,Color) |
AddToScene(ViewportLayout,String) | | High | devDept.Eyeshot.Translators.ReadAutodesk .AddToScene(ViewportLayout,String) |
AddToScene(ViewportLayout,String,Color) | | High | devDept.Eyeshot.Translators.ReadAutodesk .AddToScene(ViewportLayout,String,Color) |
AddToScene(ViewportLayout,Color) | | High | devDept.Eyeshot.Translators.ReadAutodesk .AddToScene(ViewportLayout,Color) |
FillTextStyles(ViewportLayout) | | High | devDept.Eyeshot.Translators.ReadAutodesk .FillTextStyles(ViewportLayout) |
FillLineTypes(ViewportLayout) | | High | devDept.Eyeshot.Translators.ReadAutodesk .FillLineTypes(ViewportLayout) |
ReadEntity(Entity ,ReadAutodesk+ReadEntityData) | | High | devDept.Eyeshot.Translators.ReadAutodesk .ReadEntity(Entity ,ReadAutodesk+ReadEntityData) |
ReadSolidHatch(Hatch ,ReadAutodesk+ReadEntityData) | | High | devDept.Eyeshot.Translators.ReadAutodesk .ReadSolidHatch(Hatch ,ReadAutodesk+ReadEntityData) |
CreateXRef(String,Point3D,ViewportLayout ,String,WriteAutodesk+blockExportType) | | High | devDept.Eyeshot.Translators.ReadAutodesk .CreateXRef(String,Point3D ,ViewportLayout,String ,WriteAutodesk+blockExportType) |
.ctor(String,Dictionary<String,String> ,Layer,BlockExKeyedCollection ,ReadAutodesk+hatchImportType,Boolean ,Boolean,Block,TextStyleKeyedCollection ,LineTypeKeyedCollection) | | High | devDept.Eyeshot.Translators .ReadAutodesk+ReadEntityData..ctor (String,Dictionary<String,String>,Layer ,BlockExKeyedCollection ,ReadAutodesk+hatchImportType,Boolean ,Boolean,Block,TextStyleKeyedCollection ,LineTypeKeyedCollection) |
get_LineWeightUnits() | | High | devDept.Eyeshot.Translators .WriteAutodesk.get_LineWeightUnits() |
set_LineWeightUnits(lineWeightUnitsType) | | High | devDept.Eyeshot.Translators .WriteAutodesk.set_LineWeightUnits (lineWeightUnitsType) |
get_Version() | | High | devDept.Eyeshot.Translators .WriteAutodesk.get_Version() |
set_Version(WriteAutodesk+versionType) | | High | devDept.Eyeshot.Translators .WriteAutodesk.set_Version (WriteAutodesk+versionType) |
get_Password() | | High | devDept.Eyeshot.Translators .WriteAutodesk.get_Password() |
set_Password(String) | | High | devDept.Eyeshot.Translators .WriteAutodesk.set_Password(String) |
get_AciColors() | | High | devDept.Eyeshot.Translators .WriteAutodesk.get_AciColors() |
set_AciColors(Boolean) | | High | devDept.Eyeshot.Translators .WriteAutodesk.set_AciColors(Boolean) |
get_Format() | | High | devDept.Eyeshot.Translators .WriteAutodesk.get_Format() |
set_Format(WriteAutodesk+formatType) | | High | devDept.Eyeshot.Translators .WriteAutodesk.set_Format (WriteAutodesk+formatType) |
get_Purge() | | High | devDept.Eyeshot.Translators .WriteAutodesk.get_Purge() |
set_Purge(Boolean) | | High | devDept.Eyeshot.Translators .WriteAutodesk.set_Purge(Boolean) |
.ctor(WriteParamsWithTextStyles,Stream ,WriteAutodesk+formatType) | | High | devDept.Eyeshot.Translators .WriteAutodesk..ctor (WriteParamsWithTextStyles,Stream ,WriteAutodesk+formatType) |
.ctor(WriteParamsWithTextStyles,Stream ,WriteAutodesk+versionType,Double ,WriteAutodesk+formatType) | | High | devDept.Eyeshot.Translators .WriteAutodesk..ctor (WriteParamsWithTextStyles,Stream ,WriteAutodesk+versionType,Double ,WriteAutodesk+formatType) |
.ctor(WriteParamsWithTextStyles,String) | | High | devDept.Eyeshot.Translators .WriteAutodesk..ctor (WriteParamsWithTextStyles,String) |
.ctor(WriteParamsWithTextStyles,String ,WriteAutodesk+versionType,Double) | | High | devDept.Eyeshot.Translators .WriteAutodesk..ctor (WriteParamsWithTextStyles,String ,WriteAutodesk+versionType,Double) |
get_Viewport() | | High | devDept.Eyeshot.Translators .WriteAutodesk.get_Viewport() |
set_Viewport(Viewport) | | High | devDept.Eyeshot.Translators .WriteAutodesk.set_Viewport(Viewport) |
WriteDatabase(String,IList<Entity> ,BackgroundWorker,DoWorkEventArgs ,Database,LayerKeyedCollection ,BlockKeyedCollection,Dictionary<String ,String>,TextStyleKeyedCollection ,LineTypeKeyedCollection ,attributeReferenceVisibilityType ,Boolean) | | High | devDept.Eyeshot.Translators .WriteAutodesk.WriteDatabase(String ,IList<Entity>,BackgroundWorker ,DoWorkEventArgs,Database ,LayerKeyedCollection ,BlockKeyedCollection,Dictionary<String ,String>,TextStyleKeyedCollection ,LineTypeKeyedCollection ,attributeReferenceVisibilityType ,Boolean) |
get_AttributeReferenceVisibilityMode() | | High | devDept.Eyeshot.Translators .WriteAutodesk .get_AttributeReferenceVisibilityMode() |
set_AttributeReferenceVisibilityMode (attributeReferenceVisibilityType) | | High | devDept.Eyeshot.Translators .WriteAutodesk .set_AttributeReferenceVisibilityMode (attributeReferenceVisibilityType) |
.ctor(WriteParamsWithTextStyles,Stream ,Stream,WriteAutodesk+formatType) | | High | devDept.Eyeshot.Translators .AppendAutodesk..ctor (WriteParamsWithTextStyles,Stream,Stream ,WriteAutodesk+formatType) |
.ctor(WriteParamsWithTextStyles,Stream ,Stream,WriteAutodesk+versionType,Double ,WriteAutodesk+formatType) | | High | devDept.Eyeshot.Translators .AppendAutodesk..ctor (WriteParamsWithTextStyles,Stream,Stream ,WriteAutodesk+versionType,Double ,WriteAutodesk+formatType) |
.ctor(WriteParamsWithTextStyles,String ,String) | | High | devDept.Eyeshot.Translators .AppendAutodesk..ctor (WriteParamsWithTextStyles,String,String ) |
.ctor(WriteParamsWithTextStyles,String ,String,WriteAutodesk+versionType,Double ) | | High | devDept.Eyeshot.Translators .AppendAutodesk..ctor (WriteParamsWithTextStyles,String,String ,WriteAutodesk+versionType,Double) |
EstimateBoundingBox(BlockKeyedCollection ) | | High | devDept.Eyeshot.Translators.HatchRegion .EstimateBoundingBox (BlockKeyedCollection) |
Sum: | - | - | |
Average: | - | - | |
Minimum: | - | - | |
Maximum: | - | - | |
Standard deviation: | - | - | |
Variance: | - | - | |