- Fixed selection box border not touching the interior filling bug
- Improved Sweep command for small sharp angles
- Added the RegenParams.MaxAngle tessellation control
- Added override of FindClosestVertex() that returns an HitVertex object with all the information to retrieve the point from a Solid and Solid3D entities
- Added HiddenLineSettings.WireColorMethod and PolygonColor properties
- Changed HomeToolBarButton SetView() to set the InitialView value of the active viewport
- Fixed a RenderToBitmap() issue with transparency in WPF
- Added Deep Blue and White designer presets
- Fixed a crash getting the font family for UI elements in WPF
- Fixed ReadOBJ.ReadTexture() from stream
- Fixed magnifying glass crash in WPF
- Fixed issue with relative paths in ProjectConverter
- Fixed SelectVisibleByPickDinamic bug, was not skipping entities with Selectable as false
- Added Layer.Locked property to avoid entity selection on the specific layer
- Fixed a crash in ShowVertexIndices drawing with DirectX renderer
- Added two overrides of Viewport.SetView() with additional 'animate' parameter
- Improved compatibility with Intel HD graphics adapters in OpenGL
- Fixed a crash changing some background properties at design-time in WinForms
- Fixed design-time crash when adding more than one ViewportLayout control inside to a DockPanel in WPF
- Fixed a design-time refresh issue in WPF with Visual Studio 2015
- Added RotateSettings.ShowCenter property
- Fixed update design-time events for correct refresh of the ViewportLayout control in WPF
- Added support for importing TabulatedSurface with parametric trim loops in IGES
- Added new parameter 'skipProxies' to ReadAutodesk class constructors
- Fixed toolbar positioning when horizontal top center
- Improved HatchRegion entity rendering
- Fixed surface curvature map drawing in WPF
- Fixed crash in Curve with pattern drawing
- ViewCubeIcon element now sets the proper viewType in the ViewChanged event
- Fixed ShowCurveDirection when ShowVertices was enabled with DirectX renderer
- Added leftOver parameter to Solid.ExtrudeAdd(), ExtrudeRemove(), RevolveAdd() and RevolveRemove()
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