Breaking Changes in Eyeshot version 2021

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  • Hi,

    I was using Brep.ConvertToFemMeshTria in earlier Versions. Where did that conversion method go?

    Was this removed earlier and if not, why is this not in you list of breaking changes?

    0
  • Hi Martin,

    this list contains the breaking changes between Eyeshot 2020 and Eyeshot 2021. The method Brep.ConvertToFemMeshTria() was available in the beta version of Eyeshot 2021, but it was not included in the official release.
    As discussed via ticket, you can replace it by calling Regen() with a fixed maxLength followed by ConvertToMesh().

    0
  • Don't wanna start a bit discussion, here. This must have been a simple oversight, and that can happen even though maybe it shouldn't.
    Your support guys gave me a workaround, I can use for now so I don't have to stop on my current development task. Although I cannot really control precision using that workaround, but at least I can continue until your new meshing algo is finished.

    But before posting, please check your own documentation: http://documentation.devdept.com/2020/topic_0000000000001B4F.html

    I think I did not imagine using this with EyeShot 2020, already ;)

    Best regards
    Martin

    0
  • Hi Martin,

    Brep.ConvertToFemMeshTria() was indeed available only in the beta version of Eyeshot 2021.
    As for Brep.ConvertToFemMesh(), you are right. It was public in Eyeshot 2020 and it's no longer available in Eyeshot 2021, sorry. We added a breaking change for this, thank you for reporting it.

    0
  • Hello,

    Is there the NDepend breaking change reports like with the previous versions?

    Alex

    0

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