Has anyone implemented loading a glTF file into Eyeshot?

Initially, I tried implementing it with the KhronosGroup/glTF-CSharp-Loader Github module,

but I had difficulty with loading and processing the binary data after conversion, so I had to stop.

If anyone has tried putting up Eyeshot Viewer with the group source or the Github source vpenades/SharpGLTF, could they share the source code?

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