"collisions" with safety distance
Iñigo Axpe
Hello,
We would like to make collisions with safety distance. If we have two objects that do not collide but if they are in a safety distance less than a tolerance we would like to detect it.
Currently in eyeshot there is the CollisionDetection class but it always detects when there is collision between solids. In eyeshot is there any functionality to detect if two objects are at a distance less than a certain distance? and the objects do not have to collide.
Thanks!
0
Comments
For Boolean operations you need actual solid / mesh to intersect.
Build in your tolerance by increasing the size of either or both solid/mesh and then perform the Boolean operations on that
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