Get Text.BoxSize before Add in EntityList

I use devDept.Eyeshot 12 version

I want text2 to be positioned next to text1 without overlapping it.

Current

Text text = new Text(pos, str, height);
this.Entities.Add(text); // EntityList.Add(Text)

Size3D boxSize = text.BoxSize;
double min = boxSize.Min;
double max = boxSize.Max;


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I want this

Text text = new Text(pos, str, height);

Size3D boxSize = Something way to get;
double min = boxSize.Min;
double max = boxSize.Max;

 

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I tried

Text text = new Text(pos, str, height);

Size3D boxSize = text.BoxSize; // <--- text.BoxSize is null
double min = boxSize.Min; // boxSize null Exception
double max = boxSize.Max;

this.Entities.Add(text); // EntityList.Add(Text)

 

I want to get text.BoxMin and BoxMax too.

0

Comments

1 comment
Date Votes
  • you have to call:

    text.Regen(0.1); //0.1 => use your intended tolerance value 

    before accessing BoxSize

    2

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