Eyeshot 7.0 Beta available for download

devDept Software is pleased to announce that Eyeshot 7.0 is now in beta test.

 

What's New

  • Solid3D entity
  • MultilineText entity
  • AngularDim entity
  • Faster IGES/STEP import for Solid3D based geometry
  • Support for free point/curve entities and layers in STEP import
  • Support for color modulation in point clouds
  • Curve and Surface curvature plots
  • Support for multiple font styles for text based entities
  • Support for bitmaps in DWG/DXF import/export
  • DraftingDemo and AssemblyBrowser samples
  • Support for Windows® 8.1 and Visual Studio® 2013
  • Support for Kinect for Windows 1.8 support
  • Support for .NET Framework 4.0 Client Profile
  • A completely new design-time experience
  • ViewportLayout.LayoutMode property allows to choose between many layout configurations without the need to derive the ViewportLayout class

 

What's Changed

  • Dropped support for .NET Framework 2.0 and Visual Studio 2005/2008
  • Installation folder is now C:\Program Files instead of C:\Program Files (x86)
  • ICurve and Plane.ClosestPointTo() were renamed to Project()
  • IFace.GetPortionTriangles() was renamed to GetPolygonMeshes() (see DemoProject for usage)
  • unitSystemType was renamed to linearUnitsType
  • A number of Entity methods changed signature: they now accept a class object parameter that contains all the old parameters
  • Mesh.TextureCoord type from Point2D[] to PointF[]
  • DWG/DXF support as explained here.

 

As always we welcome your feedback.

 

Sincerely, 

Alberto Bencivenni, Development Manager
devDept Software S.a.s.

 

v7-beta.jpg

10

Comments

5 comments
Date Votes
  • This is a closed (customers only) Beta, sorry.

    0
  • What is the justification for switching to class object parameters? This is breaking change - we have to change code in many places (overrides mainly) plus new form is much more verbose.

    0
  • We need to change Entity drawing methods signature frequently, a single container allows to add/remove parameters without affecting overriders code.

    0
  • Where can we find list of the breaking changes from version 6?

    0
  • Will it work with WinRT (Windows Store Apps)?
    0

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