Answered
bring back small size
Kai Knospe
especially on notebooks with integrated gpu small size can be handled better than minimum framerate.
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Hello Kai,
We've reintroduced this as a new Design.MinimumScreenSize property, which lets you control the minimum screen-space size for entities to be rendered
Let us know if this resolves your use case.
Yes, it's an estimate of the entity's bounding box size once projected onto the screen
Can they be used in combination, MinimumScreenSize and MinimumFrameRate?
MinimumScreenSize as a fast small size cull for entities that are only have a few visible pixels when projected to the screen, no matter how complex the scene, and MinimumFrameRate then only kicks in if required based on GPU's ability to render the remaining entities.
Yes, that's exactly how they work. MinimumScreenSize only takes effect when MinimumFramerate is enabled.
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