Eyeshot 2021 Beta

devDept Software is proud to announce the Eyeshot 2021 Beta program.

The list of new features ready to be tested in this build follows. With regard to toolpath generation, we are still focusing on toolpath accuracy and computation speed, we will add proper leads and linkings soon. Volume meshing, although completed, is still under revision for speed optimization.

  • Hatch entity (Video, can be tested in DraftingDemo code sample)
  • Multi-file save (Video and Article can be tested in AssemblyDemo code sample)
  • Lazy loading (Video, can be tested in AssemblyDemo code sample)
  • Manufacture environment, Stock and MachiningPlane entities (Video, can be tested in CamDemo)
  • SimulationStock entity (Video, can be tested in CamDemo code sample)
  • BOM and Balloons (Video, can be tested in PaperDemo code sample)
  • Improved SelectTriangles sample for sub-item selection of triangles and segments
  • New CabinetDesigner code sample with interactive collision detection (Video)
  • Redesigned Eyeshot control resize (Video, can be tested in AssemblyDemo code sample)
  • ObjectManipulator label (Video)
  • FastMesh entity, a Vertex Buffers based mesh object.
  • NVidia Grid support

Eyeshot 2021 is based on .NET Framework 4.8

YouTube playlist for Eyeshot 2021 Preview.

4

Comments

3 comments
  • Do us active customers have a way to download the beta? 

     

    Thank you!

    0
    Comment actions Permalink
  • Sure, just login into your -developer- account and check the serial number table.

    0
    Comment actions Permalink
  • It's not there, like it has been in the past, that's why I couldn't figure it out. I'll send you an email.

    1
    Comment actions Permalink

Please sign in to leave a comment.

Didn't find what you were looking for?

New post