Culling property for Entity

I think a Culling property for every entity is very useful.

The value of Culling property maybe cullingType.Never/cullingType.Always/cullingType.Standard, which meaning the entity never/always/cull when need(control by Design.MinimumFrameRate or Viewport.SmallSizeRatioMoving) during the dynamic movements.

Thanks and Regards,

 

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