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Older versions of articles

  • Performance Tips (v2021)
  • Silent Installation (v2021)
  • How Collision Detection works (v2020)
  • Performance Tips (v12)
  • Performance Tips (v10)
  • Enable multitouch on Eyeshot WPF control when added programmatically (v11)
  • Better Transparency (v10)
  • Synchronous ProgressBar (v9)
  • Enable multitouch on WPF controls (v9)
  • Bitness agnostic ReadDWG 🧙 (v11)
  • FindClosestVertex: retrieve vertex inside a Solid3D or Solid entity (V9)
  • Closest point on a Solid3D object (v9)
  • Curvature mapping for curves and surfaces (v8)
  • Entity.XData
  • Highlighting the edge closest to the mouse (v7)
  • 3D scene visual testing (v11)
  • Compression spring (v10)
  • Heat Sink 2 (v10)
  • Heat Sink (v10)
  • Engine Cylinder (v10)
  • Spur Gear (v10)
  • AutoCAD like selection style (v10)
  • Draw infinite world axes (v12)
  • Part 5 (v10)
  • Ashtray (v10)
  • Cap (v10)
  • BlockReference that draws only some of the Block entities (v9)
  • Shaver (v10)
  • Barbeque (v10)
  • Bushing (v10)
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