FindClosestVertex(): retrieve a vertex inside a Brep or Solid entity

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  • >pt = sol.Faces[hv.FaceIndex].Tessellation[hv.TessellationIndex].Vertices[hv.VertexIndex];

    There is no TessellationIndex in the properties of the HitVertex class. (version 12.0.351.0)

    Is the version difference?
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  • I replaced it with a ParamSurfaceIndex, and it seems to be working properly.

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  • Article updated. Thanks for reporting it. 

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