Eyeshot 2024 Beta
devDept is proud to announce the Eyeshot 2024 Beta program.
New Hybrid Licensing Model
- There will be no runtime licensing, which means there will be no licensing delays in production applications.
- An active subscription will be required for application development, including tools like Visual Studio Designer and DebuggerVisualizer.
- Enhanced restriction on library use without an active subscription. UI interaction will be disabled, and any use during the development will be blocked. This could impact the work on large-scale projects for development team members who do not own a valid license.
- Developers will be able to install Eyeshot on an unlimited number of devices, but an internet connection will always be required.
Eyeshot 2024 is shipped via offline NuGet packages for NET8, NET7, NET6, and NET Framework 4.7.2 (Article, Video). Designers are also package-based, allowing seamless upgrades without needing a full setup download and installation. System requirements are Visual Studio 2022 and NET6.
- PrintSimulationMesh entity (Video)
- MultiFastMesh entity (Article1, Article2)
- FEM Modal Analysis (Video)
- Animation for Finite Element Analysis results (Video)
- WriteGLTF class
- Improved Label drawing
- Thread-safe Read/WriteSTEP classes
- SketchManager class removal in favor of SketchEntity.Edit() method (Article)
- IFC entities removal in favor of Entity.IfcProperties property
- Refactored ReadIFC class based on XBIM
- Material at Brep face level
- Extensive use of NuGet packages in core product assemblies
- Code samples were refactored into a single .NET6 Visual Studio solution
- Demos were refactored into a single .NET6 Visual Studio solution
- New Defeature code sample (Video)
- Improved TextureMapping code sample with Material Library (Video)
Only the API Reference of the Eyeshot 2024 documentation is periodically updated.
Proprietary file format data integrity is not guaranteed during Beta.
Eyeshot 2024 Beta can be installed side-by-side with other older Eyeshot versions.