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  • Fix PolyRegion2D.Difference and PolyRegion2D.Union

    Andrew Harbron September 14, 2026 10:22
    0 comments 0
    0 votes 0
  • Eyeshot 2026.3 Released

    Alberto Bencivenni September 08, 2026 12:00
    0 comments 0
    0 votes 0
  • PrintSimulationMesh customizable UpVector

    Tim Staudenmaier September 02, 2026 11:44
    0 comments 0
    0 votes 0
  • To be able to iterate through the different elements under mouse cursor when using SelectVisibleByPickDynamic

    Dario Dura Armadans August 25, 2026 09:08
    0 comments 0
    0 votes 0
  • Output of hidden lines in Drawing's SectionView

    Kevin Kässens July 13, 2026 08:57
    0 comments 0
    0 votes 0
  • bring back small size

    Kai Knospe July 07, 2026 06:59
    Answered
    4 comments 4
    0 votes 0
  • Eyeshot 2026.2 Released

    Alberto Bencivenni May 28, 2026 09:41
    0 comments 0
    0 votes 0
  • Has someone experience doing benchmarks with eyeshot?

    Kai Knospe May 21, 2026 12:35
    0 comments 0
    0 votes 0
  • Limit ObjectManipulator movements by BoundingBox

    Martijn Huinink May 05, 2026 10:17
    0 comments 0
    0 votes 0
  • Changes to Eyeshot Sales and Renewals

    Alberto Bencivenni May 04, 2026 10:58
    0 comments 0
    0 votes 0
  • Highlighting entities with halo color different then selection

    Marcin Szotka April 20, 2026 11:02
    0 comments 0
    4 votes 4
  • Better selection of picture

    Antoniya Lakerdova March 23, 2026 07:22
    1 comment 1
    2 votes 2
  • Feature request : Customization for the ReadSTEP class to better control the Log property contents

    David KOSIENIAK March 18, 2026 13:56
    0 comments 0
    0 votes 0
  • Eyeshot 2026 is here! 🎉

    Alberto Bencivenni March 06, 2026 08:07
    3 comments 3
    3 votes 3
  • Feature Request: DPI-Aware UI Elements

    Davide M February 26, 2026 13:04
    0 comments 0
    5 votes 5
  • Export .nc1 format

    Dirk van Zwieten February 04, 2026 10:11
    0 comments 0
    0 votes 0
  • Object Manipulator

    Damian Rafferty January 21, 2026 10:16
    0 comments 0
    0 votes 0
  • BRep ConvertToMesh with Faces property matching the original BRep Faces property

    Nicola Arghittu January 19, 2026 14:52
    0 comments 0
    0 votes 0
  • Rendering Error Inquiry

    huensystem huensystem January 15, 2026 02:14
    0 comments 0
    0 votes 0
  • Loading groups from a DWG file

    Eva Kreckel January 06, 2026 09:45
    0 comments 0
    1 vote 1
  • Mesh are corrupted and many whitespaces.

    Developer One January 05, 2026 03:29
    0 comments 0
    0 votes 0
  • Eyeshot 2026 Beta

    Alberto Bencivenni December 12, 2025 09:15
    0 comments 0
    0 votes 0
  • 2D CAM Profile

    Ryan Patterson December 10, 2025 04:51
    0 comments 0
    0 votes 0
  • Dimension constrain representation (request for option)

    Filipe Tomaz November 11, 2025 16:30
    0 comments 0
    1 vote 1
  • New point references

    Filipe Tomaz November 11, 2025 15:10
    0 comments 0
    1 vote 1
  • Selecting an object and changing the selected layer

    Robert Race November 10, 2025 11:43
    0 comments 0
    0 votes 0
  • Texture rotation not applying when using Transformation on solid’s texture mapping in Eyeshot 2023

    Stanley Gad October 28, 2025 00:28
    0 comments 0
    1 vote 1
  • PipeViewer (devDept.Utils.dll)

    Giovanni Saiani October 20, 2025 14:47
    0 comments 0
    0 votes 0
  • Toolpath rounded corners.

    Coskun OZOGUL October 07, 2025 13:17
    0 comments 0
    0 votes 0
  • Is there any guide, example or tutorial on how to create a Brep based on multiple breps?

    Jason Huang October 06, 2025 05:01
    0 comments 0
    0 votes 0
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