Warning
This is a preliminary and work-in-progress version of the official document.
This page lists the important behavior and API changes introduced in this version. If you already have projects using devDept products, you will need to peruse this list to understand the changes you might need to make to your source code to support this new release.
BC-285 | Changed signature of RasterView and VectorView constructors | A non-optional viewportSize parameter was added to the constructor with the window parameter. |
BC-284 | Removed Legend.ItemSize property | Removed Legend.ItemSize in favor of LegendItem.Width and Height. |
BC-283 | Removed Vector2D.Reverse() method | Removed Vector2D.Reverse() method, use Vector2D.Negate() instead. |
BC-281 | Renamed MeshingCompletedEventHandler as MeshCompletedEventHandler | |
BC-279 | Renamed Legend.IsSlave as Slave | |
BC-278 | Changed signature of WriteWebGL constructors | Removed defaultMaterial parameter |
BC-277 | Changed signature of Sheet constructor | Added angleProjectionMode parameter |
BC-276 | Renamed Surface.Normal() method to Surface.NormalAt() | |
BC-274 | Removed GLShader.ComposeStrings() method | |
BC-273 | Removed IShader.Create() interface method | |
BC-272 | Changed signature of Curve.SplitAtDiscontinuities() method | Changed return type of Curve.SplitAtDiscontinuities() method to Curve[] |
BC-271 | Renamed Transformation.IsReversed() in HasReflection | |
BC-269 | Improved Solid.Section() method | Now, it returns an array of contours of type LinearPath instead of an array of Lines. |
BC-268 | Flipped UV coordinates in FastMesh entity | The V texture coordinates have been flipped to align the behavior of the textures of the FastMesh entity with the ones of Mesh. |
BC-267 | Use of TranslationID in place of EntityData | Translation index or name properties are now stored inside Entity.TranslationID. Entity.EntityData is now reserved for customers' data only. The same is true for Edge.EdgeData and Face.FaceData. Customers can set TranslationID.Name to write custom IDs in STEP export, for example. |
BC-266 | Changed signature of D3DEnvironment and OGLEnvironment constructors | Removed the RenderContext parameter |
BC-265 | Changed signature of GetMaterial(), GetColor(), GetLineWeight() and GetLineType() methods | Removed the parent BlockReference parameter from Entity.GetMaterial(), GetColor() and GetLineWeight() methods in favor of parentMaterial, parentColor and parentLineWeight parameters. Renamed the Entity.GetEntityLineType() method to GetLineType(), removed the parentTypeName parameter in favor of parentLineType, and removed the static keyword. |
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