2023.2

  • Removed Design.NewSketch() method in favor of SketchManager.New()
  • Changed ICurve.Offset() method signature, now it returns ICurve[].
  • Fixed SketchEntity.Explode() method
  • Fixed null reference exception during XRef reading in ReadAutodesk class
  • Added missing FastMesh.FindClosestVertices() method override
  • Added DeleteTriangle() and SortAdjacency() methods to MeshEditor class
  • All SketchManager.CreateXxxConstraint() methods now return the newly created constraint
  • Renamed SketchManager.RemoveConstraint() method in SketchManager.DeleteConstraint()
  • Added Brep.FlipFace() method
  • Added support for perpendicular planar curve projections into Sketch
  • Removed Design.EditSketch() method in favor of SketchManager.Edit()
  • Improved Surface.EstimateSurfaceDomain() for torus of type lemon
  • Fixed texture with unsupported file format in ReadOBJ class
  • Removed SketchManager.EditStarted/EditEnded events
  • Added ICurve.ConvertToLinearPath() methods
  • Refactored default parameters of IFace.ConvertToMesh() methods
  • Added missing MakeCurrent() method call during Workspace disposal
  • Fixed missing export of HatchPatterns in WriteAutodesk class
  • Refactored WriteFileAsync class constructors with Document parameter
  • Fixed rotation center symbol drawing when rotating the scene
  • Fixed entry points in Contour2D class
  • Added Surface.ConvertToRegion() method
  • Fixed missing disposal of ODA services on console application exit
  • Improved WriteSTL class when layers are not defined
  • Fixed NullReferenceException in CollisionDetection class 
  • Improved speed of delete command via keyboard
  • Fixed null reference exception in Document.Purge() method
  • Fixed OGLSilhoCompositing.FreeTargets() method
  • Changed Mouse3D default center of rotation visibility mode
  • Fixed reset of some RenderContext parameters during the drawing
  • Refactored duplicated mesh vertices cleaning methods
  • Fixed halo selection of solid with inner colors
  • Fixed null reference exception in LayerCollection.Remove() method
  • Fixed solid Hatch regen when triangulation fails
  • Fixed duplicated XData in WriteAutodesk class
  • Fixed missing close of the texture in Flat display mode when shaders are disabled
  • Fixed disposal of the FemMesh boundary mesh
  • Implemented ICurveMesherCreator in SurfaceMesher class
  • Check for duplicate text style names during append operation in AppendAutodesk class
  • Fixed ReadGCode and motions with wrong GXX
  • Improved Picture entity with transparent texture drawing
  • Fixed writing of block reference of empty blocks in WriteIGES class
  • Added optional viewportSize parameter to VectorView class constructor
  • Added smart fillet between special surface types
  • Improved loop detection algorithm speed
  • Changed import of 2D solid entity, now they are imported as Hatch entity.
  • Fixed position of reinforcing bars in ReadIFC class
  • Fixed Document.UpdateBoundingBox() method
  • Fixed toolbars drawing (were occluded by other UI elements)
  • Fixed PDF export of DraftingDemo code sample
  • Fixed change of TextStyle name in Text entity in Debugger Visualizer
  • Fixed perturbation tolerance used for ConvexHull zoom fit
  • Fixed Direct3D wrong lighting for ObjectManipulator preview in Shaded display mode
  • Fixed SketchEntity.CurveList, now when you exit the sketch editing is populated with the same curve instances.
  • Fixed exception on first right mouse button click
  • Copy & Paste feature now uses the Eyeshot proprietary file format instead of BinaryFormatter
  • Removed obsolete Workspace.LoadScene() and SaveScene() methods
  • Fixed writing of LinearPath in WriteAutodesk class
  • Fixed changes to original entity attributes in Debugger Visualizer
  • Fixed scene bounding box drawing on Intel GPUs
  • Fixed DefautMaterial property in VolumeMesher
  • Restored TraversalParam.Workspace as public property
  • Updated SelectTriangle code sample with CompileVBO call in the Compile() method override instead of Draw() override
  • Fixed the pick cursor issue after changing its size
  • Added Dimension.LinearScale property setter
  • Improved ToolPath.DrawDirection() method
  • Fixed Mouse3D menu items initialization
  • Fixed MachiningPlane entity drawing with halo selection
  • Fixed font size in HDL printing
  • Fixed Brep.FindClosestVertex() method for null parents when inside a Block
  • Fixed WPF binding errors
  • Added transparent colors and XLine support to ReadDWG class
  • Fixed SketcherDemo code sample crash at design-time
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