- Fix sub curve selection by code for SketchEntitiy and CompositeCurve
- Set Entity.RegenMode to CompileOnly after a change to LineTypeScale, regardless of LineTypeMethod.
- Added reference item constructor in FindSimilar class
- Fixed designer drawing for Legend and ScaleBar UI elements
- Fixed NRE on TempEntities.UpdateBoundingBox() after LoadDocument()
- Fixed Legend.Items array modification in the designer
- Fixed zoom of Vector views with perspective camera
- Improved Circle.Offset() and CompositeCurve.Offset() methods
- Added Shaded property to VectorView class
- Added Units and Font fields to ScaleBar UI element
- Fixed RenderToBitmap() projection matrix cloning
- Fixed write Brep entities as entities instead of as BlockReference in WriteSTEP class
- Refactored Surface.PointInversion() method
- Improved ReadDWG class
- Added AutodeskProperties.VisualStyleMode to support different visual styles for Vector and Raster views
- Improved Brep.SplitBy() method
- Fixed Picture.filePath serialization
- Fixed the indicization of the edge in face loops for Brep.Loft() method
- Moved DicomToMesh class to devDept.Eyeshot assembly
- Updated OpenDesign libraries to version 26.3
- Fixed DXF export with custom FilePath property
- Fixed exception on Solid.Section() when the plane does not intersect the Solid
- Fixed sketch DOF update on file opening
- Added assembly navigation (Open, Edit, Exit) when the AssemblyTreeView is not populated
- Fixed import of Solid from proprietary file format
- Restrict protobuf-net to v2.4.9 to avoid compatibility issues and prevent conflicts with v3
- Added ScaleBar.MaxNumberOfBars, BarsHeight, MaxWidth, and Position properties
- Add management of N > 2 SeamCurves in FindAndAddSeamEdge() method
- Added Cylinder-Torus, Cone-Torus, Torus-Torus tangency check in AreSurfTangent() method.
- Improved Region.SweepAsBrep() method
- Avoid Solid regeneration when writing OBJ files
- Added Z heights constructors to Contour3D and Pocket3D classes.
- Added WorkspaceBase.EnableMouseCapture property
- Fixed Workspace.AnimateCamera
- Removed compile workaround from FastMeshes to avoid error during ProgressBar draw
- Added Workspace.LegacyCompileVBO property to provide a workaround and avoid VBO usage.
- Renamed Workspace.FileSerializerForCopyAndPaste property to FileSerializerForExtendedFormat
- Upgraded XBim package to v6.0.517
- Region and TrimCurve also blink the Edge of each TrimCurve
- Color for the corner borders in WinForms is taken from the first non-transparent parent of the Workspace.
- Fixed ToolBar cloning. Added IClonable interface to ToolBarButton.
- Added "Delete All" button to Blink
- Avoid using RootBlock when entities are explicitly provided in WriteGLTF class
- Restored DesignerSerializationVisibility attribute on Workspace.ViewportBorder property
- Fixed extension arc drawing in angular dim preview
- Fixed ToleranceAlignment on dimensions when ScaleOverall is applied
- Fixed text position in UtilityEx.AngularDimPreview() method
- Fixes and refactoring on handling of AutoRefresh and internal update in WPF dependency properties
- Fixed copy constructor to preserve entities' order in the Sketcher
- Fixed useless repaint on toolbar button click
- Added Bitmap and Material support to Blink
- Fixed entity copy reference when cloning in Edit() to keep EntityData in the Sketcher
- Fixed SvgPolygon fill color in ReadSVG class
- Fixed extra JSON data for missing entities in WriteGLTF class
- Return LinearPath when reading SVG files AsCurve
- Fixed RenderToBitmap() method with a scale different from 1
- Fixed SvgPolygon read AsCurve in ReadSVG class
- Refactored dependency properties to remove inline lambda event subscriptions, preventing potential memory leaks
- Fixed CheckShadersAndLights() method
- Fixed SplitEdgeOnSurfaceSeams() method, now delete temp parametrics
- Added SmartIntersection Circle-Plane + Refinement of tolerance in relax for tangency + Refinement of Radian Parameter...
- Added support for Mesh and Solid entities in Measure code sample
- Point2D.AreEqual() and Point3D.AreEqual() speed improvement
- SplitEdgeOnSurfaceSeams() bug in faceProblemSize index
- Speed optimization for TabulatedSurf.Normal()
- Added Blink support for Brep.Face, Edge, OrientedEdge, and their IEnumerable
- Refactored the MinimumDistance class, now results are served by the Result property.
- Fixed an issue with Viewport border corner radius in WPF with VStudio 2019
- Fixed STEP import, flipped faces for ticket
- Improved new NURBS-based offset
- Disabled MinimumFramerate on Blink
- Refactored Solidifier class
- Added IFace.ConvertToBrep() family of methods
- Fixed wrong Backface initialization in Blink
- Fixed issue when reading a PolygonConstraint from an Eyeshot file under specific circumstances
- Using non-thick shaders when displaying solid hatches in D3D.
- Changed the default value of Workspace.AnimationInterval property to 100
- Added missing texts and pictures scaling in the HiddenLinesView.ScaleTrianglesToWorld method
- Fixed Blink of face Loops, it was not considering the Loop.Sense
- Blink changed IList to IEnumerable where possible
- Removed ScaleBar UI element drawing from RasterView
- Fixed the gray color of frozen VectorView
- Added Workspace.BeginDrawForSelection and EndDrawForSelection virtual methods
- Fixed Surface.TransformBy()
- Added the zoomExtents parameter in WriteAutodesk class
- Added Design constructors to WriteAutodesk and AppendAutodesk classes
- Fixed issue with inverted colors on embedded bitmap in ReadPDF class
- Added a meaningful exception to the AddViewPlaceHolder() method
- Improved MinimumDistance class
2025.2
Alberto Bencivenni
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