You need to add the following Entity.DrawEdges() method override.
class MyMesh : Mesh
{
public Color EdgeColor = Color.Empty;
public MyMesh(Mesh another, Color edgeColor) : base(another)
{
EdgeColor = edgeColor;
}
protected override void DrawEdges(DrawParams data)
{
data.RenderContext.SetColorWireframe(EdgeColor);
base.DrawEdges(data);
}
}
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