- How do I change the color of a few faces from the Brep.Faces array?
- How do I draw a Mesh entity that is always visible?
- Is Eyeshot available as a NuGet package?
- How can I export/import Camera data to/from Autodesk?
- How do I calculate the Area, Volume and Mass of an entity?
- Why do some entities disappear during Zoom, Pan and Rotate?
- How do I correctly serialize a derived class into the Eyeshot proprietary file format?
- Why does the same entity appear to be illuminated differently if I put it inside a blockreference?
- Why do I get incorrect results from the ICurve.Offset() method for certain values of the offset distance?
- Can I have two different Eyeshot versions running on the same machine?
- What's the difference between byPick and visibleByPick selection modes?
- How can I export a region as a hatch in Autodesk?
- How do I change the appearance of the internal wires of a FemMesh?
- How can I remove or change the Environment Mapping Image?
- How can I use ClippingPlane to cut the geometry or get the intersection curves?
- How can I clone a custom entity?
- How do I extract the edge curves from a surface?
- Can I force entity regeneration?
- How do I change the entity default font?
- How do I change the visual refinement tolerance?
- How can I change the color of selected entities?
- Is possible to use Eyeshot without User Interface?
- Why is my image darker in Eyeshot?
- How do I change Mesh edge drawing color for a single object?
- Why after setting Entity.Selectable as false, I can still select my entity?
- How do I draw a Line entity that would be shown above all other entities?
- How can I change the color of the selection polygon when using actionType.SelectByPolygon?
- Is it possible to move the origin symbol at runtime by Transformation or any other command?
- Why I get incorrect texture scaling if I call Mesh.ApplyMaterial() on an object already on screen?
- How to selectively pick additional geometry without using CTRL key?